ShipPack 1.0

Some of these new ships will be included in my Normandy RAF fighter campaign...

viewtopic.php?t=4757
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FC Wrote:
zsoltfireman Wrote:Hi FC,

Write his correct route ShipPack for a manner 4.09m onto a manner.

Thank you!

Regards,

Zsolt

Il2/Mods/ShipPack

ShipPack is using some files that can be used by some other mods, these files are in

Il2/Mods/ShipPack/com/ maddox/il2/objects

There are 4 of these files

technics.ini
ships.ini
chief.ini
stationary.ini

If one of your other mods is using these files it is possible that these files are loaded from that mod and not from Ship mod.

You can try to place ShipPack in

Il2/Mods/aaShipPack

That will put ShipPack in first place of mods and it will be loaded before other mods. If you have ships in that case than you will have to find which mod is using critical files and make adjustment in them if you want to use both mods at the same time.

FC

Thank you. This the aaShipPack a portfolio worked well!!!
In the case of the objects we the task??? Fisneaky MOD Flag,new trains,vehicles ,because he does not see these the 4.09m

Regards,
Zsolt
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zsoltfireman Wrote:Thank you. This the aaShipPack a portfolio worked well!!!
In the case of the objects we the task??? Fisneaky MOD Flag,new trains,vehicles ,because he does not see these the 4.09m

Regards,
Zsolt

All the "clone " objects are in "static.ini" ( not included in ships mod) If you've still got a 4.08 version of static.ini you can DL the 4.09b stuff to add here http://allaircraftsimulations.com/forum/...php?t=4686

If you've replaced static.ini already with basic default 4.09 static.ini you'd need to add the entries for the clones again.

(make a backup first)
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Fisneaky Wrote:
zsoltfireman Wrote:Thank you. This the aaShipPack a portfolio worked well!!!
In the case of the objects we the task??? Fisneaky MOD Flag,new trains,vehicles ,because he does not see these the 4.09m

Regards,
Zsolt

All the "clone " objects are in "static.ini" ( not included in ships mod) If you've still got a 4.08 version of static.ini you can DL the 4.09b stuff to add here http://allaircraftsimulations.com/forum/...php?t=4686

If you've replaced static.ini already with basic default 4.09 static.ini you'd need to add the entries for the clones again.

(make a backup first)

Hi Fisneaky,

But this it ini file does not contain your vehicles!
Contains buildings simply????

Thank you!

Regards,

Zsolt
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Just a bump here to make sure that FC can find this thread when the time comes to announce the release of the next Ship Pack! :lol:
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Strange i only have stationary ships , none movable . :?
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Are you placing them in the FMB from the "Static Ships" list, or the "Ships" list? If from the "Ships" list, you then have to give them another waypoint and assign a speed, etc.

Sorry if this sounds like I don't think you know what you're doing in the FMB, but it always pays to cover the most obvious possibilities first. :wink: The Ship Pack I got from FC works just exactly how it is supposed to, both Static and AI controlled (moving).
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Doesnt the Akagi make a better Graf Zeppelin?

[Image: grafzeppelin.jpg]

[Image: graf_zeppelin_lavender_02.jpg]

Of course the Akagi mesh is backwards for a GZ. My image above is reversed to match the photo of the model.

[Image: sig2.gif]
TEAM PACIFIC
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There bot close but i think that the bri one looks a wee bit more like it. What about a vote guy's?
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I also think so. But this smoke... Is there any way to rework ship models, as you do with airplanes?
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the akagi as GZ???naaaaaaaaaaaaan! the essex class would suite more or simply a (much) bigger illustrious!

Anyway, FC, now that i'm almost uptodate, had to try those ships and...

master work!!!!! very-very nice! Love it!

But have just a small question: what did you exactly change in the technics.ini?
I 've also the tank mod (desert skins and others) and both are using the technics.ini.
The tank mod creator seems to not give answers, so i hope you can give those.
I simply would like to "merge" the 2 technics.ini in one, avoiding any conflict in my files.


Thanks!
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Well, I think that Akagi's hull is much more simmilar to GZ's than Ilustrious' one, but island superstructures as well on Akagi as on Illustrious is totally unlike GZ's.
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You should use the generic japanese carrier. Trust me.

With some mesh editing it will be as close as it gets. Both the Illustirous and Akagi are way off.

Where does she look like an Illustrious carrier to you lot??
[Image: GZ_29.jpg]
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I thought about skinning either the Shokaku or the Zuikaku, but I couldnt open the skin files. I'll give 'er a try with the loading screen trick.

I too thought the Illustrious was way off to represent it.

[Image: sig2.gif]
TEAM PACIFIC
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h
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