Where is the house?
#1

[Image: 11ep4.jpg]

I find somewhere no house in Basserabia,what happen ?
Please help me!
Thank you!
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#2

Are you using 4.09b?
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#3

look for all static.ini files you may have (mod structure ....mods\"name of mod"\com\maddox\il2\objects\static.ini) .... make sure you have only one such file ..... make sure it is updated with new objects (4.094b1m)

default one can be obtained at buildings section of AAA ... thanks to Fisneaky


cheers
Z
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#4

fly_zo Wrote:look for all static.ini files you may have (mod structure ....mods"name of mod"\com\maddox\il2\objects\static.ini) .... make sure you have only one such file ..... make sure it is updated with new objects (4.094b1m)

default one can be obtained at buildings section of AAA ... thanks to Fisneaky


cheers
Z

I used 4.09b,and I've got "static.ini" in viewtopic.php?t=4021
but still no house there?
Why?

Thanks again! Smile
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#5

Check that you have only the 1 (latest 4.09) static.ini, and that its in the correct path.

Note: - We are now putting these files in the STD folder to be compliant with other mods
Remember to Merge , not just paste over any files already there.

Mods\STD\com\maddox\il2\objects\xxx.ini . . etc.


Just check to see which objects are selectable in FMB "Object vieweer" ("Humans" should be at end of list). these should tally with tour static.ini file.
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#6

Fisneaky Wrote:Check that you have only the 1 (latest 4.09) static.ini, and that its in the correct path.

Note: - We are now putting these files in the STD folder to be compliant with other mods
Remember to Merge , not just paste over any files already there.

Mods\STD\com\maddox\il2\objects\xxx.ini . . etc.


Just check to see which objects are selectable in FMB "Object vieweer" ("Humans" should be at end of list). these should tally with tour static.ini file.

Strange! very strange! when I put "static.ini" to Mods\STD\com\maddox\il2\objects, my frame is low.I mean, only put "static.ini" to MODS\com\maddox\il2\objects, the frame is natural ! :?:
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#7

Not sure if you mean FPS or physical position on screen here.

You could disable the static.ini file by renaming - static.ini - in which case the wrapper will read the default il2 file. Make sure you're on 4.09.

In itself the static.ini shouldn't affect framerate or on screen position. (may be a small increase in load time if you have many custom objects, though not significant in the normal run of things.)

Is Bessarabia the only map affected?
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#8

Fisneaky Wrote:Not sure if you mean FPS or physical position on screen here.

You could disable the static.ini file by renaming - static.ini - in which case the wrapper will read the default il2 file. Make sure you're on 4.09.

In itself the static.ini shouldn't affect framerate or on screen position. (may be a small increase in load time if you have many custom objects, though not significant in the normal run of things.)

Is Bessarabia the only map affected?

Yes,I mean is FPS, I used 4.09, I have no custom objects and only Bessarabia no house somewhere.
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#9

If it were a custom map, I'd say there was a problem with its "Actors" file, but being a part of the 4.09 patch ; I really don't know.

I checked out Bessarabia and a lot of the buildings are from 4.08m anyway. It's a big map so that may hit FR some.
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#10

Fisneaky Wrote:If it were a custom map, I'd say there was a problem with its "Actors" file, but being a part of the 4.09 patch ; I really don't know.

I checked out Bessarabia and a lot of the buildings are from 4.08m anyway. It's a big map so that may hit FR some.

Anyway,thanks for your answered my questions patiently.
:wink:
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