Trooper117 Wrote:Ok.. changed to the default static ini and I can now save and play on this map.. However, I can no longer save and play on canons channel 1940 map.. so it looks like I'm going to have to make a choice, because I just can't get my head around this thing... at the moment the med map is it!
Which is a pity because I like them both.... :?
I could not have said it better, and I can definitely relate. When we built
The Slot, the temptation to use custom objects was very high, but after seeing the issues many are having with the Destruction MOD and with any other mod that changes the static.ini to the point where it causes issues with the FMB, I'm glad we avoided it.
I definitely recognize the need for custom objects, but we should put our heads together and figure out a way to do it that makes it easy and reliable for the majority of AAA users. One idea might be to maintain
configuration management over the static.ini.
What I mean is, AAA maintains the "current, approved version" of the static.ini. Nothing is added to it without AAA testing and approval, and when you download it you have confidence that it will work with all AAA map MODs, which have also been tested, approved and uploaded by Fly_zo (current policy).
Please recognize that I am trying to be part of the solution here, not part of the problem. Problems that are a lot tougher than this have been solved here, we just need to tackle this one too 8)