How do I make our server MOD usable?
#1

Hi
I am involved with a large IL2 group who use a hired server to run IL2 v.4.08 (with Server Commander). We run dogfight missions and use HyperLobby. What do we have to do to the server in order to allow MODS to be used by players? I hear set crt = 0 - if so where is it? I know my way around our server but can find nothing to help. We love your MODS and the great responsible approach - keep up the good work - but how do we let our players use them?

Many thanks

eldoc
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#2

eldoc Wrote:Hi
I am involved with a large IL2 group who use a hired server to run IL2 v.4.08 (with Server Commander). We run dogfight missions and use HyperLobby. What do we have to do to the server in order to allow MODS to be used by players? I hear set crt = 0 - if so where is it? I know my way around our server but can find nothing to help. We love your MODS and the great responsible approach - keep up the good work - but how do we let our players use them?

Many thanks

eldoc

CRT means "checkruntime", and you can find that setting inside your conf.ini file. Set it to "0".
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#3

Thanks mate - I was just coming to delete this post as I'd just found out what CRT stood for - what a plonker! I had another look in the conf.ini and it was obvious. Note that it needed changing in conf.ini and confs.ini in order to work.

I'll leave it in case anyone else is just as stupid!

Thanks for taking the time to respond,

eldoc
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