07.07.2008, 17:02
Ok so Woods are tiles right?,
I see 4 type of woods in my load. ini, but I can onlly use one from the FMB unlocked.
So how do I use th rest? And since Im asking, how do I get that 3D look on forests I have seen in some maps? And what do wood0 to 4 do in the load.ini file....
Thanks!
P.S. as a good noobie I have been using bits and pices of other modded maps Load.ini files to get the textures i want (or kind of)...
Any tips on texturing the map will be gratelly apreciated.
yes I have used Clockworks table for microdem, but I get a colage of textures that is not usefull, so I aplied a basic texture, and will texture the rest by hand, either from Photoshop (which is quite hard becouse of the 1%difference between grayscales, of each texture, making it realhard to see what one is doing). or with the FMB unlocked for detailed areas, witch is a SH!TLOAD of work....
MAN this mapmaking stuff is hard work...
I see 4 type of woods in my load. ini, but I can onlly use one from the FMB unlocked.
So how do I use th rest? And since Im asking, how do I get that 3D look on forests I have seen in some maps? And what do wood0 to 4 do in the load.ini file....
Thanks!
P.S. as a good noobie I have been using bits and pices of other modded maps Load.ini files to get the textures i want (or kind of)...
Any tips on texturing the map will be gratelly apreciated.
yes I have used Clockworks table for microdem, but I get a colage of textures that is not usefull, so I aplied a basic texture, and will texture the rest by hand, either from Photoshop (which is quite hard becouse of the 1%difference between grayscales, of each texture, making it realhard to see what one is doing). or with the FMB unlocked for detailed areas, witch is a SH!TLOAD of work....
MAN this mapmaking stuff is hard work...