Th!rdeye,
Thank you for this mod !
D ' ont work for me
you have change your folder or not , because it' s not corresponding to the video !!!
thank
for the probleme is different that these screens , perhaps the trouble become with anothers mods ?
I have the same problem as Mysticpuma...
Mod doesn't work... Perhaps a conflict with some other mod that affects "Effects"... ;-(
Regards,
Mangas.
Wtf.....
Mystic, can you list all the mods you have?
I do not know why its doing that. Its like the flash effect is being resized to the extreme and repeated.
Great news!
I found the conflict. It was Josse's weapon mod. He adds some effects and those were overwriting mine. Hence why i couldn't get the size to change. I'm working on a updated version that resizes them to what i really wanted. So it will be much more realistic. I'll also make a version the works without josse's mod and one that works with it. To cover all of us who do use it.
I'll have another download up today. Sorry for the error.
Great job! I'd advise anyone to look at the video to see the full effect.
It's much more life like, with a brief flash and a lot of smoke. 8)
Okay, uploaded new version. Check First page.
Th!rdeye, great addition you made. And since you are at it... could you look if you could improve the hit airplanes smoke/vapour/fire trails?
It would be nice if they were animated... I know they look like they are but, more than that.
Examples:
When plane is hit in radiator and the white smoke apears first second it will be cool if a large cloud of white smoke will be released, simulating the glicol exploding out of the radiator and instantly vapourising... then after the first second the effect should return to normal white trail.
When plane is on fire... the fire is just one single trail of blazes... but it should be more complicated and variated. Like first is a single smoke and fire trail but after a while a new one appears just near the original... then another one.
Also the fire effect should be more animated... blazes of fire and black smoke should alternate in gulps simulating an inferno in development. Size should also vary from time to time.
I am thinking that this could be done with the current "il-2 engine" as we have the fire from exhaust pipes from Slipry.
...which gives me the idea to tell him about this too :lol:
I want that improved aswell, but right now its out my area of modding. I'll look into it thou. Some of the stuff you asked may need some .class editing.
The glycol idea might work.... Not sure thou.
High Plains Drifter
Guest
I like it.