Hello, I have a question about these two video settings. When i use openGL the water is brilliant,but my skins that i use (vp_media) are fuzzy/blurry, practically illegible. But when using DirectX, my skins are crystal clear; while my water is really lacking. Does anyone know why this is and how i can fix it?
I had the same problem for the longest time. I posted the question on the Ubi web site but never got an answer. Finally after a couple of years of running in DX because the A/C skins looked sharper I found the reason. Go into the IL2 setup. Under the video tab for OpenGL, make sure the Texture Compression option is set to NONE. Your skins should look sharp as a tack after that.
yea ,that didnt work :? very confused though, and it doesnt seem like many people check this section.