02.11.2008, 12:08
Read notes to former version below first!
--------------------------
Changes in V.1.1:
Most added bigger buildings exchanged to smaler ones, industry mostly removed.
Much more trees.
Some issues (even in the original map) fixed.
Installation: Just use the installer. It installs into the original Bassarabia folder, so existing files will be overwritten. If you want this mod as a map of its own, follow the instructions in the _readme.txt after installation.
Due to the changes the actors.static file with the buildings is quite big now. It contains over 200.000 more objects than the former version. If you play a mission directly from the fmb and load one of the three till now existing other realy big maps ;-) afterwards, there may be a crash to desktop. This is a harmless bug, no data is lost. So don't be a ctd-whiner!
This is the final version of my Bessarabia mapmod.
Download V.1.1 here:
http://allaircraftsimulations.com/Bessarabia_V.1.1.zip
EEDS LINK-------------------------------------
Notes to former Version:
The Bessarabia map sadly seems to be half forgotten. The map is nicely done, but population is quite thin and there are only big citys and no small villages.
So i closed the widest gaps between the buildings in the towns and added a few thousend small villages too. All together i added 628.134 buildings and planted 115.058 tree groups. Total number of objects is about a million now. So the map looks more populated and, as i hope, is more interesting.
I also added the new villages to the overview/mini map.
Installation: Fly_zo made an installer again (Many thanks), just use that. It installs in to the "original" mapmods folder, so when playing online it is compatible to players without that special map mod. Such a player will not see the added buildings and villages of course. To return to the original version just delete all files in the mods\mapmods\maps\Bessarabia folder except the "load.ini".
--------------------------
Changes in V.1.1:
Most added bigger buildings exchanged to smaler ones, industry mostly removed.
Much more trees.
Some issues (even in the original map) fixed.
Installation: Just use the installer. It installs into the original Bassarabia folder, so existing files will be overwritten. If you want this mod as a map of its own, follow the instructions in the _readme.txt after installation.
Due to the changes the actors.static file with the buildings is quite big now. It contains over 200.000 more objects than the former version. If you play a mission directly from the fmb and load one of the three till now existing other realy big maps ;-) afterwards, there may be a crash to desktop. This is a harmless bug, no data is lost. So don't be a ctd-whiner!
This is the final version of my Bessarabia mapmod.
Download V.1.1 here:
http://allaircraftsimulations.com/Bessarabia_V.1.1.zip
EEDS LINK-------------------------------------
Notes to former Version:
The Bessarabia map sadly seems to be half forgotten. The map is nicely done, but population is quite thin and there are only big citys and no small villages.
So i closed the widest gaps between the buildings in the towns and added a few thousend small villages too. All together i added 628.134 buildings and planted 115.058 tree groups. Total number of objects is about a million now. So the map looks more populated and, as i hope, is more interesting.
I also added the new villages to the overview/mini map.
Installation: Fly_zo made an installer again (Many thanks), just use that. It installs in to the "original" mapmods folder, so when playing online it is compatible to players without that special map mod. Such a player will not see the added buildings and villages of course. To return to the original version just delete all files in the mods\mapmods\maps\Bessarabia folder except the "load.ini".