[DOWNLOAD] Biggin Hill Wing - Channel campaign for 611 Sqn
#31

Sow how do you guys manage? 5 kills here after the 5th sortie. Got 2 88s on the last one.

Here's a pic from over Cherbourg:
[Image: grab0000oc1.jpg]
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#32

Great !!! Amongst the best campaigns so far!
I'm on mission 4 , 3 kills, belly landed but safe.
Good immersion and Canon's map with Compans textures do their dirty job bloody well.
Played now on a Athlon64 3800+, 2 gigs of ram & GF9800GTX without significant fps drops.
Thanks Sir, really a MUST!
Big Grin Big Grin Big Grin

Titus
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#33

I'm glad you're having fun, Titus! Glad to hear you're safe after belly landing. That's the main point of the campaign: survive! (just for curiosity: did the video show up after the 1st mission? and after the last one? those are parts of the story, and I hope I didn't scr*w up)

more pics:
[Image: grab0002ko3.jpg]
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#34

Hi Reflected, no video after first mission, the game loaded something but nothing happens, anyway i was able to enter 2nd mission without troubles and so on . Now i'm at work ,can't wait to take my FFB2 and continue the thrill at home!!!! :twisted:

Cheers

Titus
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#35

...PopCorn, hhhummm..... great song!!! i'll go after to listen one more time.
Is your band?

Titus
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#36

Titus Wrote:Hi Reflected, no video after first mission, the game loaded something but nothing happens, anyway i was able to enter 2nd mission without troubles and so on . Now i'm at work ,can't wait to take my FFB2 and continue the thrill at home!!!! :twisted:

Cheers

Titus

Same problem here.
Also, still can't get passed mission 4. Seems to refuse to write the results to file. It keeps returning to mission 4.
Cheers.
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#37

Titus Wrote:Hi Reflected, no video after first mission, the game loaded something but nothing happens, anyway i was able to enter 2nd mission without troubles and so on . Now i'm at work ,can't wait to take my FFB2 and continue the thrill at home!!!! :twisted:

Cheers

Titus

Same problem here.
Also, still can't get passed mission 4. Seems to refuse to write the results to file. It keeps returning to mission 4.
Cheers.
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#38

Hmm...Interesting...I will investigate the problem.

Some Campaign builder expert might tell me what's wrong with his Campaign.ini:

[Main]
Class il2.game.campaign.CampaignRed
awardsClass il2.game.campaign.AwardsRUfighter
EpilogueTrack Missions/Campaign/GB/BHW/video/ending
  • BHW_01.mis
    * Missions/Campaign/GB/BHW/video/testspit
    BHW_02.mis
    BHW_03.mis
    BHW_04.mis
    BHW_05.mis
    BHW_06.mis
    BHW_07.mis
    BHW_08.mis
    BHW_09.mis
    BHW_10.mis
    BHW_11.mis
    BHW_12.mis
    BHW_13.mis
    BHW_14.mis
    BHW_15.mis
    BHW_16.mis
    BHW_17.mis
    BHW_18.mis

    I'll check the4th and the5th mission today! but I'm in a bit of a hurry now.
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#39

Hmm...both the 4th and the 5th mission have objectives, and player aircraft...maybe there's something in the 5th which you don't have? But it's only Spit IX, Fw-190 A3, Bf109 F-2, and Blenheim IV. Is Blenheim IV a mod plane? I don't think so. I also play this campaign, and I'm through the 4th and the 5th, so it's not the script's fault.
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#40

got 2 kills on the CAP mission over Deippe
got 3 kills on the CAP mission against the 190's with bombs
got 1 kill on the escort mission before bailing out over channel

God Damn Luftwaffe
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#41

completed 7 missions....got 5 kills and the Defense medal

twice I put it on auto whilst flying to the target....getting a cup of coffee......and the autopilot used the flaps to stay in formation. I didn't realise, and after switching off auto to dive on the enemy my flaps jammed :roll:
this slowed me down, but saved my skin when about 5 FW's were following me back across the channel....they kept overshooting me as I evaded them.... I was out of ammo, but made it home
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#42

I've managed six missions thus far and the only time I managed to shoot anything down was when the FW's were carrying bombs! Can't say as I'm a fan of the Spit, can't seem to trim it or anything, flies like crap me thinks, or is it the pilot? The only problem I've had is I think mission three, would'nt load, eventually realised I didn't have the FW A-3. :wink:

Had the same flap problem as Fabianfred, what is it with this aircraft, only has two flap settings, Hurricane has the same problem sadly, thing is I love the Hurri, can forgive it for not being perfect.

All the best, Pete.
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#43

Congompasse Wrote:Reflected,

Started enjoying your campaign until the third mission and then got a load failed-null message so I had to put all of them in the single mission folder and skip the third one in order to play but overall a good job.

Congo

I'm having the same problem, was there a fix for this?

I'm loving it so far though.
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#44

If its of any use, i saw the video after the first mission.

Was there a retexture for cannon's channel map, and if so, where can i find it?

Annoying the annoying, so you don't have to.
[Image: 29p95pf.gif]
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#45

New textures:
viewtopic.php?t=9764&highlight=textures
+Rus_Andrey's sow fields which I can't find,

and here's the load.ini:

[FIELDS]
LowLand0 = land/summer/bob_fields_1.tga,2
LowLand1 = land/summer/Compans_BoB_fields_2.tga,-2
LowLand2 = land/summer/Compans_BoB_fields_2.tga,-1
LowLand3 = land/summer/Compans_mountain_fields_3.tga,-1

MidLand0 = land/summer/Compans_BoB_fields_2.tga
MidLand1 = land/summer/bob_fields_1.tga
MidLand2 = land/summer/Compans_BoB_fields_2.tga
MidLand3 = land/summer/bob_fields_1.tga

Mount0 = land/summer/Compans_mountain_fields_1.tga
Mount1 = land/summer/Compans_mountain_fields_2.tga
Mount2 = land/summer/Compans_mountain_fields_3.tga
Mount3 = land/summer/Compans_mountain_fields_2.tga

Country0 = land/summer/Compans_Marsh.tga
Country1 = land/summer/whitechalk.tga,2
Country2 = land/summer/Compans_Marsh.tga
Country3 = water/rom_fields_Beach.tga,2

City0 = land/summer/Compans_City1.tga
City1 = land/summer/Compans_City1.tga
City2 = land/summer/Compans_English_village.tga
City3 = land/summer/Compans_City2.tga

AirField0= land/summer/Compans_airfield1.tga
AirField1= land/summer/Compans_airfield1.tga
AirField2= land/summer/Compans_airfield1.tga
AirField3= land/summer/Compans_airfield1.tga

Wood0 = forest/summer/rom_forrestground.tga
Wood1 =
Wood2 = forest/summer/rom_ForrestFar.tga
Wood3 =

Water0 = water/water.tga
Water1 = land/summer/Compans_coastal1.tga


Water2 = land/summer/Compans_coastal1.tga
Water3 = water/rom_fields_Beach.tga,2
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