Or even simulated triggers.. even if you could tie them to a few events.. like say... destroying object X would make object Y fail to spawn... or vice versa.. Has there been any movement on that at all? I realize that there are a gazillion projects going on... I am just asking... before anyone tells me to make it myself or some such comment. I cant make any mods.. and don';t have the time to learn how but I certinly can appreciate 98% of the work coming out.. even of I dont use it all.. 8)
... hey m8 , there are maybe two or three guys which can discuss this in constructive manner ... give them time to spot your post :wink:
Z
Id like to see something like a mission where fighters scramble deoending on if a radar or radio tower is taken out by a flight of aircraft... or where a spotter plane has to be stiopped before it reaches a certain point which will make the difference between say opposition of 4 flights or 8 flights.. something like that. I figure if these guys can pull out a dedicated server for 4.09 then.....
Posts: 146
Threads: 17
Joined: Jun 2008
I agree with you Bearcat - "triggers" would bring an entirely new complexion to FMB. Pity that something older than CFS 2 was never ( yet) incorporated into this game.
If only I had the skills to help you myself I would.
Kopfdorfer
Yes, even the old Jane's WWII Fighters had triggers for mission building- odd that it was'nt included in Il2.