17.12.2008, 02:26
thanks all for the pics/info on sights-actually recognised bombing head sight from the url before sandman posted pic- how sad is that!!
more here
http://gunsight.jp/b/english/data/sight-e-aa.htm
k14 (or really gcsII) as far as i'm aware was not fitted to mustangIII, certainly not as standard- field modifications are another story, mkII reflector (from spit etc) i have heard of (even on p-47!)
25lb boost gauge is possible (again as a field mod) but as it uses the c pit would affect that. i might do that as a private project tho- visual only- have to check on line up of scales-i think one of the many 25lb raf gauges should line up reasonably.
as stated previously mesh work is not in my skill set so we're probably stuck with the early d model sight for now but am going to have another go at repainting withe the 'crackle' finish to emphasise the rubber pad, i'll see how it looks. you get to keep the slipball this way :wink:
black panel surround- shouldn't be a problem- couldn't work that out from b/w photos so i went with oleg's version :oops: - but that's why it's a beta
anyway progress update, b model is working fine as a clone of the c- if anyone knows of any variations between diff factories i'll include them.
damage gauges are done and g/f pics seem to work fine on the blanking panel lhs.
will upload this when i get back (from next job away) next week and if all is well will do a low res version for low end gpu's
bolox
more here
http://gunsight.jp/b/english/data/sight-e-aa.htm
k14 (or really gcsII) as far as i'm aware was not fitted to mustangIII, certainly not as standard- field modifications are another story, mkII reflector (from spit etc) i have heard of (even on p-47!)
25lb boost gauge is possible (again as a field mod) but as it uses the c pit would affect that. i might do that as a private project tho- visual only- have to check on line up of scales-i think one of the many 25lb raf gauges should line up reasonably.
as stated previously mesh work is not in my skill set so we're probably stuck with the early d model sight for now but am going to have another go at repainting withe the 'crackle' finish to emphasise the rubber pad, i'll see how it looks. you get to keep the slipball this way :wink:
black panel surround- shouldn't be a problem- couldn't work that out from b/w photos so i went with oleg's version :oops: - but that's why it's a beta
anyway progress update, b model is working fine as a clone of the c- if anyone knows of any variations between diff factories i'll include them.
damage gauges are done and g/f pics seem to work fine on the blanking panel lhs.
will upload this when i get back (from next job away) next week and if all is well will do a low res version for low end gpu's
bolox