A pack of enhanced FireSmoke effects goodies in one install.

(Moving lips, trying to say something, scrathes my forehead, checks the game, says nope i dont have that to myself) :lol: :lol:
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GeneralPsycho Wrote:(Moving lips, trying to say something, scrathes my forehead, checks the game, says nope i dont have that to myself) :lol: :lol:

After maybe 100+ try and counting , you'll get hit to the right plane spot to see this " animality " :lol:
Keep trying buddy , you shall be rewarded 8)
It's likely not something repeating too often I guess , we will wait for more confirmation from others .

There must be one piece spot on plane(s) , that after being hit must change in to already crashed part status or something because it looks like when I tried to fix the black smoke crashed plane parts issue , I made it to move the crashed plane parts smoke immediately to the one side to lessen smoke ball .
It must be it , causing this one right spot on planes forcing black smoke going out different way and immediately to the side . :lol:
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MediaFire sucks!!

Cant download it!!
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HolyGrail Wrote:
paladincubano Wrote:When i install MOD1, then in flight crashed game and quit.
Im using VIstax64 And UI 1.0 and no other mods installed. Only MOD1.

Wow, you're the first one to report such thing like crashing game and quiting to desktop .
I'll be honest , I have no idea about my Mod compability with Vista x64 or UI 1.0
More likely this will be rather Vista x64 issue than UI 1.0 even thou this mod was made on Sound Mod 0.93 install with V 4.09b1m game version .
So far nobody reported any crash so it's probably 99% Vista 64bit thingy .
I am so sorry paladincubano :oops:
I don't know what to do to fix it for Vista especially 64bit version issue .
It will likely be not caused by Mod alone but there is something inside mod files that Vista might be unable to process drivers specific memory allocation and then quit to the desktop .
I believe Vista 32bit is without this problem .
I am sorry .

Sincerely,
HolyGrail

Yesterday, i test with MOD3 and totally functional, 4 hour playing and don't crash, i quit, rename "-" MOD3, install MOD1, and 5 minutes playing and GAME CRASH again.
Sorry man, but your MOD1 have a problem for me. Im sad, i like it very much MOD1 see video.
But MOD3 are great too, temporally i will use it.
thxs.
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Grom29 Wrote:MediaFire sucks!!

Cant download it!!

Just hold on for a minute , Mediafire have brief maintenance they should be back up and running in no time .

paladincubano Wrote:Yesterday, i test with MOD3 and totally functional, 4 hour playing and don't crash, i quit, rename "-" MOD3, install MOD1, and 5 minutes playing and GAME CRASH again.
Sorry man, but your MOD1 have a problem for me. Im sad, i like it very much MOD1 see video.
But MOD3 are great too, temporally i will use it.
thxs.

That's strange , I would need to have more guys with same problem to know something might not be right with Version Mod#1 .
Did you tried Version Mod#2 ? is it the same crash after short period of time ?
I just don't know right now what to look for and what may cause this problem on your machine .
paladincubano , I am working on new smoke effects so maybe next mod will cure your crash problem :wink:

Sincerely,
HolyGrail
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Hi HG,


I noticed it on the A6M's He-111 and Ju-88, to name a few. Particularly on the outer wing fuel tanks. The smoke trails outwards at the same angle as the P-51 you showed. The only other effects I'm using with this are Fabian Fred's angled crash smokes. Maybe there is a connection here? The two files are BlackHeavyGND.eff and FireGND.eff though, so perhaps not. :?
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Bee Wrote:Hi HG,


I noticed it on the A6M's He-111 and Ju-88, to name a few. Particularly on the outer wing fuel tanks. The smoke trails outwards at the same angle as the P-51 you showed. The only other effects I'm using with this are Fabian Fred's angled crash smokes. Maybe there is a connection here? The two files are BlackHeavyGND.eff and FireGND.eff though, so perhaps not. :?

Fabian Fred's angled crash smokes ? I completely missed that one and will looking for it .
Since I don't have that mod at all and getting this effect , it have to be in my mod's#1 and #2 BlackHeavyGND.eff file causing it because I did gave it makeover to lessen black smoke crashed plane parts issue .
I will try to run my .ntrk track again with original 3rdeye FireSmokeContrail mod to see if this is still happening .
Will report shortly ....

Thank you Bee Tongue

Ok, update:
I just did run .ntrk with Original 3rdeye mod from 3rdeye's topic and while the smoke is coming out from left side of the Mustang engine , it's just very minimal angle .
So definitely when I tried to minimize crashed plane parts issue , I must have unknownly stretched angle to much more than it was with some of this file values .
Please , Bee you're running this " Fabian Fred's angled crash smokes " , do you still get longer smoke trails behind planes or this Fabian's mod is shortening them .
Do you have first in order in your main mod folder Fabian's Fred mod or mine ? just to know which mod files is likely your game reading first .
Tongue
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downloaded mod, installed, played quick mission as gunner on B17. When there is a few planes on fire and such the frame rates drop to 5 or less. This never happened before. Also if plane is burning on the runway the fr drops. The smoke looks much to thick and could be causing this.
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teisco Wrote:downloaded mod, installed, played quick mission as gunner on B17. When there is a few planes on fire and such the frame rates drop to 5 or less. This never happened before. Also if plane is burning on the runway the fr drops. The smoke looks much to thick and could be causing this.

Dear teisco ,
Yeah , that's all true , I am about to jump right out of window :?
My question and suggestion to you would be :
1. Did you have read at least a little bit through this topic about black smoke ?
2. There should have been only one mod at the beginning and I did 4 mods upon requests to be pleasing as much as I can but I just can't please everybody , can I ?
3. Which mod you're using ? Mod#3 with original 3rdeye black smoke and crashed plane parts issue ?
4. Did you were watching video in the first post ? " SHOULD WE BE DOING A LOT LESS SMOKE EFFECTS ? guess what , a lot of folks are playing with the thickiest black smoke from Mod#3 or with original 3rdeye's FireSmokeContrail mod from his topic.
5. Still , you think my smoother black smoke in Mod#1 ands Mod#2 is way too much for your machine ?.
6. What machine do you have ?
7. There was almost out cry to remove thick black smoke , do you know that ?
8. Don't want black smoke ? yet preserving a good FPS ? get latest Fly!'s smoke fire mod .
9. I gave up :lol:

I am sorry for my rant , it's not to be ment in any bad way , I am just wondering as to what to do ?

Sincerely,
HolyGrail Tongue
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Hey man, didnt mean to start your motor. I mod also and know you cant please everyone, I just wanted to know if I was doing something wrong.

My pc can handle it,,sli 8800 gtx, 6600 amped up to 3.4, and other odds and ends.
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teisco Wrote:Hey man, didnt mean to start your motor. I mod also and know you cant please everyone, I just wanted to know if I was doing something wrong.

My pc can handle it,,sli 8800 gtx, 6600 amped up to 3.4, and other odds and ends.

Thank you teisco ,
I should apologize , I got sick with cold just last night and my head is pounding badly .
I'll be now a moron for few day's............................................................................ :lol:
Is SLI running smooth or are there still some issues with SLI set up and this game ?

Sincerely,
HolyGrail
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Hi HolyGrail,

I've downloaded all the smoke effects mods you've made and also Fly's. I'm very impressed with them all.

I enjoy the black smoke from the engine fire which is visually stunning. The only observation I will make that has made me settle on your intermittant flame mod only is the issue of the black or dark "mushroom" effect on the ground after a plane has crashed. These blobs also affect my framerate when looking at them. I do not have a noticeable framerate hit on the black smoke trails in the air. I know from reading other threads that this problem can not be changed and it certainly takes away from the visuals when you look at the ground and see mushroom blobs dotted around the countryside without going away. (I would prefer a thin column of rising smoke from the ground fires.)

I am going to reload your mods one at a time and re-evaluate which would be a good compromise for me. You certainly have offered excellent choices - just like a supermarket. Big Grin

Regards
StarGazer
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HolyGrail Wrote:
teisco Wrote:Hey man, didnt mean to start your motor. I mod also and know you cant please everyone, I just wanted to know if I was doing something wrong.

My pc can handle it,,sli 8800 gtx, 6600 amped up to 3.4, and other odds and ends.

Thank you teisco ,
I should apologize , I got sick with cold just last night and my head is pounding badly .
I'll be now a moron for few day's............................................................................ :lol:
Is SLI running smooth or are there still some issues with SLI set up and this game ?

Sincerely,
HolyGrail

Yeah that cold crap is going around here in Iowa also. SLI does not do much for LI2 as far I as can tell. I am not sure it ever will and I am thinking of getting a new single card solution anywaiy.
No need to aplogize buddy, just keep tweaking this sim and making it better.
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@ StarGazer ,
thank you for trying them all , each mod have something different , Mod#3 with original 3rdeye smoke mod have this long black finger and much bigger mushrooms .
I tried to deal with it in Mod#1 and Mod#2 with smoother black smoke trail behing planes and minimizing the black mushroom issue .
I know 100% that those mushrooms are not there forewer , it takes about 20 seconds and mushroom is dissipating completely .
Decent light smoke from groud fires is something I think that can be dealth with .
Will take a look in to it .
I already started working on new set of smoother smokes without any frame hit and removing this ugly 2D smoke that is still in it .
Potenz was unavailable for few days and today he should be continuing work on oil blotch animated textures and once we will put together something good looking with Beta release , I will finish hopefully these new smokes .

@ teisco ,
thank you for letting me know about SLI , I can also set up my puter with SLI but I am somewhat hesitating .
I also prefer to run single card , it's less complicated and those 8800GT's and other newer card models can handle a lot in single mode .
As my Iowa neighbor with Illinois , there is some serious sh.t coming our way , I smell Ice Age all over again .
These freezing temperatures are absolutely out of charts :roll:
Each winter is lately getting worse and worse.

Sincerely,
HolyGrail
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[quote="HolyGrail"]@ StarGazer ,

I know 100% that those mushrooms are not there forewer , it takes about 20 seconds and mushroom is dissipating completely .


Hi HolyGrail,

I'm looking forward to the adjustments you are working on particularly removing the 2d smoke effect.

I spoke a little subjectively on the length of time of the mushroom effect and you are correct that they last about 20 seconds. It only seems like forever. :wink:

Regarding the intermittent animated fire. One thing I notice is that when an aircraft has two fires going, they will "blink" on and off at the same time. Is there a possiblility in the programming to have each fire be independent of the other? I know that there are complexities involved but I thought I would just ask.

Cheers,
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