Has there been any progress on triggers for 46?
#1

Or even simulated triggers.. even if you could tie them to a few events.. like say... destroying object X would make object Y fail to spawn... or vice versa.. Has there been any movement on that at all? I realize that there are a gazillion projects going on... I am just asking... before anyone tells me to make it myself or some such comment. I cant make any mods.. and don';t have the time to learn how but I certinly can appreciate 98% of the work coming out.. even of I dont use it all.. 8)
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#2

I guess not... :? Cry
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#3

... hey m8 , there are maybe two or three guys which can discuss this in constructive manner ... give them time to spot your post :wink:

Z
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#4

I've always wanted something like that, because Having an Me-321 land in the field and then a bunch of tanks spawn near enemy base :twisted:

Of course this is possible now, but even if the Me-321 is destroyed...the tanks would stll spawn. Sad


What Bearcat proposes would be an awesome idea.
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#5

Id like to see something like a mission where fighters scramble deoending on if a radar or radio tower is taken out by a flight of aircraft... or where a spotter plane has to be stiopped before it reaches a certain point which will make the difference between say opposition of 4 flights or 8 flights.. something like that. I figure if these guys can pull out a dedicated server for 4.09 then.....
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#6

Bump
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#7

Anything yet?
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#8

I agree with you Bearcat - "triggers" would bring an entirely new complexion to FMB. Pity that something older than CFS 2 was never ( yet) incorporated into this game.
If only I had the skills to help you myself I would.

Kopfdorfer
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#9

Yes, even the old Jane's WWII Fighters had triggers for mission building- odd that it was'nt included in Il2.
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