On a offline campaing sometimes you parachute or make a crashlanding very close to the "border" between your band and the enemy controlled zone. In order to avoid been captured and have to retry a mission that otherwise could have been a very succesfull, COULD BE MADE A MOD TO CONTROL THE PILOT AND MAKE HIM WALK (OR RUN) TO REACH HIS FRIENDLY ZONE?
Thanks
PD.I don
[quote="DDDD"]On a offline campaing sometimes you parachute or make a crashlanding very close to the "border" between your band and the enemy controlled zone. In order to avoid been captured and have to retry a mission that otherwise could have been a very succesfull, COULD BE MADE A MOD TO CONTROL THE PILOT AND MAKE HIM WALK (OR RUN) TO REACH HIS FRIENDLY ZONE?
Thanks
PD.I don
Thanks for your opinion Mangas.
I dont mean nothing like MOH or COD or else, and less a first person view. Just a way to move the pilot (like the way he runs when exit the plane or lands with the parachute) some hundred metres running or walking. I were not thinking in the great evasion or in Hartman or Rudel running days to return to base.
:wink:
Contact Kegetys, he made it for 4.05 and you can still find his videos of it in Youtube.
Or land on an airfield, get out ur plane and jump in another one!!!!!
~Leo~
Many thanks letku.
As you said in fact this is an old idea. I
This would also serve for pilot rescue missions also where you could use a plane with multiple gunner stations to pick him up.
Then the rescued pilot could just man a gunner position after jumping in.
Bump
Quad D you've got PM :wink:
[quote="DDDD"]Many thanks letku.
As you said in fact this is an old idea. I
I just watched that video elsehwere... it's amazing! Why did this thread die right away? It seems not only that it's possible to have a grand theft sturmovik, but it actually already exists!! Where's the enthusiasm? This is about one of the greatest mods ever to be thought of!
Personally I don't see any appeal at all in turning Il-2 into a GTA game... what point is there? E&E from enemy forces after bailing, perhaps, but there's no way in hell you'd be able to make that truly playable (let alone fun) in the engine. Leave that to shooters and the like.