Any DCG Campaigns in the Works?
#1

I trust this is an appropriate area to ask a question concerning the IL-2 Mods and DCG.

As a long time user of DCG with no experience in creating campaigns, I am wondering if anyone with these skills intends on releasing a DCG campaign in the near future?

Ideally, it would be great to have an install that would replace the necessary DCG files and add the campaign as any other Third-Party Campaign. I only have the AAA Community Mod Installer Version 1.1.

Appreciate responses.

Regards
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#2

Yes Sir..... some screens of Bodenplatte campaign developed in our Squad

[Image: grab0047-3.jpg]

[Image: grab0003-32.jpg]

[Image: grab0032-6.jpg]

[Image: grab0008-22.jpg]

[Image: grab0009-19.jpg]

Map: Zutti Slovenia winter (reworked city names). Beautiful map ever.....

Thanks Zutti :wink:

Fresco+
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#3

Looks nice! Are you guys planning on releasing this to the public? (fingers and toes crossed) Smile
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#4

[Image: atollsnk7.gif]

yep...Atolls... using the small but well made "Atolls" map (not in the 1.1 but easily added manually, do a search here for it.)

it should be done this week unless something goes bad awry. only final testing remains. 99.9 percent ready but i want to finish the testing completely before public release to make sure there are no hidden bugs. it's a small but very "intense" South West Pacific "could have happened" campaign. not entirely historic, but then not that far off beam either. lots of features. i had a great time building it, and i'm having a real ball testing it. if you like the Pacific planeset and you like battling it out with brutal, relentless foes, this will do you a good job. i'll try to get it up for download as soon as possible.

thanks for your interest. :wink:

Beowolff
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#5

Thanks for those beautiful screenshots! Wonderful mates. As already asked, will these campaigns be released here or over at DCG (or both)? Uploaded to Mission4Today, etc?

Also, will the install automatically replace the necessary DCG "core" files to add the new maps, planes and ground units?

Finally, can someone confirm that I can play DCG without any changes with the AAA Mod and enjoy everything but obviously the new stuff (i.e., maps, planes and units)? There are no glitches playing this way is there?

TS!
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#6

TacticalS Wrote:Those for those beautiful screenshots! Wonderful mates. As already asked, will these campaigns be released here or over at DCG (or both)? Uploaded to Mission4Today, etc?

Also, will the install automatically replace the necessary DCG "core" files to add the new maps, planes and ground units?

Finally, can someone confirm that I can play DCG without any changes with the AAA Mod and enjoy everything but obviously the new stuff (i.e., maps, planes and units)? There are no glitches playing this way is there?

TS!

speaking for my "Atolls" campaign, i don't know where i'll upload it. i'm not a member of Mis4 so i doubt that'll be my first place to upload, i don't know if they'll let me upload it here as i'm unknown to most of these guys. but i'll get it up "somewhere" and post a link if that's what i have to do. also, speaking of my campaign, it's one hundred percent compatible with the newer versions of DCG...built just like an original DCG stock campaign more or less...and works entirely as a normal THIRD PARTY campaign should. the only thing you have to do to use it, is just drop the Atoll campaign folder inside DCG's main folder, copy the DGEN files over to your IL2 DGEN folder, open up DCG and point it to the Atoll campaign and then "LET ER RIP!" ie jump in the game and choose her and play. Big Grin

of course you have to have the "Atolls" map downloaded from the link provided here on this site...and properly installed.

the campaign uses stock planes, so no worry there, but does use some of the additional FMB ground objects available in IL2 4.09 and UI 1.1 so you'll need those to run it also.

all that being said, no...there are no glitches playing this campaign with the UI 1.1 or the new Atoll map. in fact, there should be no DCG related glitches at all with ANY new map as long as the map is installed properly and IL2 is already using them properly. DCG just plain don't care WHAT map you use...it only calls them up to draw out the missions for your campaign...it lets IL2 actually 'use" the map. DCG will use "any" map you have installed into IL21946 as long as it has a "Campaign" written for it telling it where to go and what to look for.

now new planes are another thing. that's why i didn't create my Atolls campaign using any modded planes or new plane types. i could have, but then i knew that some people might not have EVERY plane i had, and wouldn't be able to use the campaign, so i used stock planes...and anybody that wants to can add any modded plane they care to if they make the needed changes to their DCG "Class" file. DCG does not care if you have modded planes in the game...but to some extent it does care if you're trying to use them in DCG. so having modded planes in IL21946 is no problem with DCG...but if the DCG campaign you're trying to play CALLS FOR THOSE MODDED PLANES...then it minds. ---if you get me on that. so they have to be inside the DCG Class and Payload files to work.

again, not a worry with my campaign...as i only used stock planes.

now...DCG itself has a few annoying glitches from time to time. there's the campaign glitch where suddenly the campaign goes to sleep and thinks its done when its not...Paul is working on fixing that, but to date it still happens occasionally. i've experienced that a few times with Atolls...but it's rare. otherwise, this campaign (so far) is smooth sailing if you can keep the Japanese Zeros off your tail long enough to survive it. :lol:

anyway...i'll post up a link soon as i finish the testing. again, thanks for the interest and hope i made sense with my explainations above.
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#7

Rgr! Thanks for the information. I assumed DCG would continue to work fine with the Mod, giving me the sounds and enhanced visibility, just not the added material like maps and planes (unless I edit the necessary files).

While I imagine it must seem so easy for those who make campaigns, but ideally it would be nice to be able to download an executable that stays current with at least the AAA UI Installer to "open up" DCG to the available maps, planes and ground units. I understand why Paul Lo doesn't want this work on his plate. Maybe someone who is knowledgeable and enjoys the Mods and DCG can start a thread and post such a file. Tongue

Btw I corrected my misspelling of "Those for those," and I certainly recognize your Callsign mate. Trust life is treating you well.

Looking forward to hearing from you too Fresco.

Regards
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#8

as promised, Tactical...the Atolls Campaign is ready. the upload link and more information available at this forum page:

viewtopic.php?p=156511#156511

i hope you enjoy it.

Big Grin

Beo out!
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#9

Great stuff mate! :Smile)
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#10

Big Grin
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