Poly Limit
#1

What is the Poly limit to remaking artillery objects?
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#2

Salute ALL hi ;-)

3,000 best to keep it under 2,500 or less.



Deutschmark
WW1 Project Member.
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#3

Thank YOu! Big Grin
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#4

you mean 3,000 per part. Artillery has one part. Tanks have three. Gun, Body, Head.
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#5

Salute ALL hi ;-)


Well, it does say artillery there doesn
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#6

Yes, the apparent Poly limit is 3000 PER MESH, However - Just remember, the game seems to take the shadows of each mesh and combine the different shadow lods from all the corresponding meshes into one faux mesh... so watch the poly count on the shadow LOD's also - this will give you some weird errors otherwise.

I've moved this to the MOD Creation Tutorials and Assistance section.
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#7

Oh my god. dont tell me someone is finnaly going to do something with the artillery!!
Please say you are going to make new ones also.
Many of them shouldnt be to hard to make as its basicly just a larger barrel and more heavy duty construction added to exsisting artillery.
This as they had to be towed to the combat zone and couldnt have a to big size. especially the width was the same(aprox 2.5 meters).
I could provide a link to alot of different artillery and AAA and it alike but dont know if this is allowed here??
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#8

Plz. make the really big german rail guns, what were thay called. I think one was named Dora or something.
I'm just kidding. I dont make maps. But it would be cool.
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#9

Well, OOF is WWI so in all universal sense we can't use WWII artillery with WWI stuff now can we?
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