[MOD] Infantry Mod
#16

Big thanks to you for this great mod, actually we got some soldier/infantry who are more human like and realistic, thanks again.
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#17

I really like the look of the new troops, but I am on UI v1.0 and cannot seem to locate where to put these. Is this only for the UI v1.1?

Thanks
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#18

Absolutely beautiful! This should really help movie makers with their close in shots of infantry! No more cheesy looking ghost men!

But tell me, what's the poly count difference between these and the old ones? Will this hurt performance any more than the old models for big infantry formations?
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#19

Are they animated to have battles with each other?
THIS IS EXCELLENT!
Btw, now we need a 'Soldier Gore' mod...
Tongue
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#20

keinmann Wrote:Absolutely beautiful! This should really help movie makers with their close in shots of infantry! No more cheesy looking ghost men!

But tell me, what's the poly count difference between these and the old ones? Will this hurt performance any more than the old models for big infantry formations?

Old : 299 Vertices, 210 Faces for main mesh

New : 1386 Vertices, 939 Faces


:roll: probably heavy impact on fps if overused...
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#21

I love it! thanks!Smile

actually.... where these guys are coming from... are there aloso some civilians, maby male and female, old, and young?

actually some waving girls looking up would be nice from time to time... Wink
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#22

Great mod! I wold like to see the same, with the pilots meshes for all the planes. It dont should be a problem to preserve the uvw maps to fit with our templates.i Hope someone made that.
THX for the mod,
BTW, it woud be nice if someone post a good mission were the models are showed, fo those who dosnt have time now to enjoy with the FMB.
THX
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#23

jotaele Wrote:Great mod! I wold like to see the same, with the pilots meshes for all the planes. It dont should be a problem to preserve the uvw maps to fit with our templates.i Hope someone made that.
THX for the mod,
BTW, it woud be nice if someone post a good mission were the models are showed, fo those who dosnt have time now to enjoy with the FMB.
THX

Pilots are part of the plane, I mean each plane has his own pilot mesh

... so working on those pilots is a work for planes modelers :roll:
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#24

This is great, now I can land on a runway covered in a flock of sheep!

Since you have infantry and horses - how about a few cavalry? Big Grin

Rgds

Ratty
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#25

... or some girls to go with the horses?

man.... Wink
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#26

what does it exactly do? how do we make it fight?
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#27

it is just... there.

standig in your maps making a stupid face.

no animation.
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#28

can you possibly make the infantry go to the tank or vehicle list and add properties to them like the aircraft properties style like

amount of infantry in the group (integers of 5 or 10)
type of guns they are using
type of military armor or clothing
skill level (how accurate they fire and how smart they are in avoiding gun fire)

and make waypoints for them so we can have like some kind of infantry and tank war. it'll be cool is you can do all of this. hope you can get some ideas.
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#29

I found the FMB unloacked but I need some help on where it goes. i am useing Winrar by the way.

When I open it up with WinRAR there is a folder call map_FMB_Tools.

It then shows a act_093, cmapV3.zip, commands.txt, and a unlockFMB.txt

Now the unlockFMB.txt gives instructions to change my bldconfig.ini and my config.ini and I understand the instructions it gives

As for the rest of the files (act_093, cmapV3.zip, commands.txt) what do I do with the rest of them?

I want to use this Infantry mod so thats why I was gonna try to install this FMB unlocked.

Any help would be appreciated for this FMB unlocked mod. Thanks Smile
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#30

the infantry mod des not require the FMBunlocked.

two completely different things.
you should ask about the FMBunlocked in another thread.
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