New Map - Straights of Maghellan-Tierra del Fuego - UPDATED
#31

Baco1170 Wrote:Agracier, since you are incredibly fast at making basic maps, could I hand you over my Soth atlantic for Tiling (texturizing) an I would poblate it with teh correct objects my self?

I am at the stage where I have all the basic maps, C, T, H and minimaps, but I am very slow, aplying textures.

Would you like to give it a shot?

http://rapidshare.com/files/238737461/A ... r.rar.html

I can give it a shot, but in about 2 weeks time I'll be away for some time, and what is more important is that it will be without internet access during 3 weeks or so (no, I'm not having anxiety attacks - yet).

But what I need for quick texturing is a color map made in microdem in which the following elevation filter is applied - elev_colors.dbf.

In kevins map-building tutorial he suggests that after applying that particular filter, a shading option be applied. I leave that step out, and just apply 'elev_colors.dbf' to get a usable color map from which to make the ed-M01/02 maps.

I also found that the color zones you get with that filter, are quite handy for assigning basic textures in map_t. But I do that in a layered pdf file, with each texture getting one layer.

For instance the darkest green becomes lowland 1 rgb 0 / the next darkest green becomes lowland 2 rgb 1 ... all the way up to the purple colors representing the highest elevations which become anything from mount 4 rgb 11 or country1 rbg 12 ...

Afterwards, after this basic texture assigning is done, you can go for variations in applying noise to combinations of rgb values - say grouping lowland 1, 2, 3 and then applying noise to extract a random pixel group which is assigned another texture that differs slightly in look ...

Anyway, yes I can assign textures to your map if you can supply a color bmp with elevation filter 'elev_colors.dbf' applied to it. It takes about 1 hour to do.

I have also been pestering a friend of my son who is a programmer to make a utilty to do this with a few clicks of the mouse. I shall have to persevere in asking for this favor, but once it's made (sooner or later) I'll post it here on the forum.
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#32

Wow! After adding woods this map looks breathtaking. An other masterpiece. You are Deutchmark of map making.
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#33

kapteeni Wrote:Wow! After adding woods this map looks breathtaking. An other masterpiece. You are Deutchmark of map making.

Thanks. But a funny thing is that it looks a bit odd to me now ... ha ha.

Ever since I can remember, I have this image of Tierra del Fuego as a bleak, wind-swept area of not much more than a heath-like landscape, with maybe low brushwood and grasses surmounted with high mountains in the background and icy waters all around.

I also remember reading about voyages made here (Charles Darwin on the Beagle of course) in which the inhabitants were described as living in wretched, cold and foul conditions in an extreme landscape ...

That (childhood) image must have stuck in my mind all this time ... I grew up long before there was anything called satellite imagery, and long long before such fantastic things were available for free on a publicly accessible computer network.

Now you can check up on almost anything. I still find that quite amazing, though I don't do it often enough ...
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#34

agracier Wrote:
kapteeni Wrote:Wow! After adding woods this map looks breathtaking. An other masterpiece. You are Deutchmark of map making.

Thanks. But a funny thing is that it looks a bit odd to me now ... ha ha.

Ever since I can remember, I have this image of Tierra del Fuego as a bleak, wind-swept area of not much more than a heath-like landscape, with maybe low brushwood and grasses surmounted with high mountains in the background and icy waters all around.

I also remember reading about voyages made here (Charles Darwin on the Beagle of course) in which the inhabitants were described as living in wretched, cold and foul conditions in an extreme landscape ...

That (childhood) image must have stuck in my mind all this time ... I grew up long before there was anything called satellite imagery, and long long before such fantastic things were available for free on a publicly accessible computer network.

Now you can check up on almost anything. I still find that quite amazing, though I don't do it often enough ...
My thoughs too, but i just watched a documentary about evergreen forests @ that area.
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#35

terre de feu problem world.land 0.load map 0 error:java.lang.runtime exception:landscape ag_Maghellan ag_Maghellan/load ini ,,,is not loading
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#36

Personally I lived in Punta Arenas for 2 years when i was young.

I have to say, Tierra del Fuego is mostly tundra like, forests only pop up in the southern part of the island, same for north of Punta Arenas.

Only 30% of the islands have forests, which are classified as Magellanic subpolar; the northeast is made up by steppe and cool semidesert. The forests starts near San Sebasti
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#37

Heres a pic with some airdromes around the area.

[Image: pistas.th.jpg]
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#38

I did indeed look at Google Maps when i did the forests update. I had to make the mountain tops in some areas covered with forest and the valleys filled with trees in other parts ...

Remarkable geography in any case ...

When you lived down there for those 2 years - how did you pass the time (when not working) ?
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#39

OT. Thank you very, very much Agracier!, yo saved me like a month or so of work on my map.
Very, very apreciated!
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#40

I am kinda new with flight-sims so i am very pleased in the first place that IL-2 Sturmovik is such a nice game but very hard to play when you are a rookie like me.

It's like a whole new discovery for me and when i see such projects like this the only thing i can say is respect and well done.

Keep up the good work agracier.

Smile
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#41

Lovely map agracier, thank you very much.

Certainly is an unusual landscape.


[Image: Straits.jpg]


All the best, Pete. Big Grin
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