mesh3do/humans/Paratroopers/Russian/monosim not created!!!!!
#1

Please, Please,Please tell me how to stop this happening a stuffing up my QMB+ missions.

If someone could tell me how to fix this I would be eternally grateful (or 5 minutes, whatever comes first). Big Grin

This must be one of the most annoying glitches in this game :evil:

btw, just got TrackIR4 running :o wow what a blast!!

Cheers,
TT
Reply
#2

i recently had that error too. what I did is in my mission I had a "destroy ground" target, which I changed to "destroy" and then it worked
Reply
#3

Hello,

I had that same error message when trying to play missions and campaigns on the Philippines map. I was never really able to resolve this issue. Some people trying to help me suggested that it had to do with missing infantry objects, but I believe I have installed just about any infantry mod we have for this game (including cows, horses and sheep), and I still get this problem when using the Philippines map.

If anybody comes up with a solution, I would be interested.

Regards,

RB
Reply
#4

Hi Guys,

Found answer to my probs in newer post.

Disable Battlesounds 2 mod.

All fixed for me now

Yehaa

Cheers,

TT
Reply
#5

Hello

I was playing the KTO campaign Part 1 and on the Inchon preliminary bombard mission, it took the usual 10 minutes to load, but then at the end, it gave me the "Mesh 3do" thing.

I browsed the forums, and I ended up installing the TankPack by Charlie Chap (because one thread told me to to fix the problem). The mission worked fine, but the next one (after re-starting the game the next day) said the same problem!

I have no idea where the Battlesounds 2 mod is, and I am guessing that I might have to edit the mission slightly, then put it back to normal for it to work.

Any ideas? Smile
Reply
#6

Hi,

This problem occurred frequently for me on the Thailand map and occasionally on the Philippines map. I tried various means to resolve the issue and they all failed. I then tried reducing the number of moving objects for each mission (usually QMB missions) and the problem never occurred again. I have now edited all of the offending missions that use these two maps and they all work like a charm. Make a backup first and then try using the mission editor to reduce the number of tank and vehicle convoys, as well as moving ships and aircraft. I know it is a pain but there may be some objects on the periphery of the mission or on the side you are flying for that could be removed without affecting the mission quality. It is worth a try.

I hope this is helpful,

Twilly

By the way, I don
Reply
#7

Thanks TWilly. I'll try this strategy soon Smile

FMB takes forever for fully built Korean map missions, but I'm sure this will be well worth it Big Grin
Reply


Forum Jump:


Users browsing this thread: 5 Guest(s)