While working on a skin, I made the unfortunate discovery that the panels and rivets didn't quite line up. I see Raptor has already pointed that out, but I thought I would post the pics anyway and ask what Raptor means by warping and could I get your glare shield layer?
As you can see, the bottom lines and panels are off by a bit. I have since started moving them over to line them up. This will be a slow process for me because I tend to move things one or two pixels at a time and then recheck everything.
Again, you can see how far things are off. I think part of the problem is that when Boosher was using the plans from FLAK, that he may have flipped the pic and misaligned it by mistake. I think I can fix it on mine. If I can, I'll let you know what I did and how I did it.
You can see on this pic how the left and right sides are off by a bit. As I said before, I think Boosher, you just misaligned the stuff when you did it. This is understandable since I was doing the same thing myself when trying to fit things to the "cutouts" from the original .tga file we were working with.
So, anyway, you can also see I adjusted my shadows and panel opacities. I think I may do some moe adjusting, but that's just me. Can never seem to leave things alone.
And thanks again Stu for those helmets, they are so cool!!!
One suggestion; we need to get all our stuff together in one basket so we can send it to FLAK. That means forwarding all the layers to one person and they compile them into one file so FLAK isn't getting stuff from all of us. Any volunteers? My biggest contribution was just the internals and not many of those. The rest of you, however, have have done tons more, so I don't think I need to be the one.
Like I said before in other posts, I'm not very good at making templates and I think there are folks working on this that have me beat by a country mile, so I am happy to sit in the back and let you boys go for it. I'm just glad to help.