New runways - help
#1

I would like to play with textures of transprent Airfield plates in Photoshop / FMB.

Plaese advise:

- Is it possible to create a new type of runway (edited transparent) as a separate mod, besides stock ones ?

- What number is Transparent Airfield plate in FMB ? Can,t find it ?

Thanks on advise...

Pigeon[/b]
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#2

Transparent airfield plate is a mod named blankfieldplates.
If you are using UI 1.1 you will find the files in MODS\ObjectsMap\3do\airfield

and the relevant *.ini entries in static.ini in MODS\STD\com\maddox\il2\objects
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#3

Does it mean that I can:

- change transparent .tga in photoshop ( into some semi-transparent dusty surface )

- savi it as separate mode name (additional runway) ?

...or number of test runways is limited to 4 by the game engine ?

:?:
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#4

Hmm...

I am using UI1.1 (1.1.1) but it seems to be something wrong...

Can't get blankfieldplates in FMB ?

When I chose Test runway4 I got nothing visible... although i painted two .tga in red.

Not even the small markings at start and end of airfield (with default transparent tga)

Can't find that entry... in Static.ini ? Where should it be ? Which line ?

:?:
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