Updated Vehicle Pak
#31

I have the same problems with 1 or 2 cars i just noticed it any solutions for me?
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#32

The easiest solution is to make sure this mod loads first: all the folders in your MODS folder are loaded in alphabetical order.
Just make sure this one is on top (eg by putting aa in front of the foldername)
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#33

wingflyr Wrote:
stefano Wrote:I have a problem, I've done everything as the readme file, and I removed the old folder, can someone tell me if I have this same problem?

And how can I fix it? :???:

[Image: grab0000.jpg] :-?

Hey Bud,

Judging by your screenie you definitly mixed up somthing. Either you have an old version in your mod folder somewhere or you have the wrong skin in your opel medic summer folder. I can tell by the camo sceme, the one I released does not have tan and green like you have there,that is from something else. PM me with that problem vehicle by sendind a zip file, I will fix it for you.This way is probably faster than than back and forth instructions.[/u]

Yes, Wingflyr in fact the problem is caused by another previous installation, I was able to compare the situation by excluding your mod, and so here is the result, the problem now is to find this folder and delete the mods, this is done the problem is solved. :lol:
Thanks for the suggestions and congratulations for your hard and wonderful work. :wink:

Excuse my English Googleliano

[Image: grab00001.jpg]
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#34

Hi!

First of all many thanks to your great mods, they add more fun and detail to game and i hope you keep
continuing with your mods. for those like me that have difficulty viewing some of new vehicles in FMB and the
game (almost impossible warping around the object) i noticed that some of skins had wrong size
768x512 and when i resized them to 512x512 the problem was solved and the game floated smoothly.
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#35

stuka_40 Wrote:Hi!

First of all many thanks to your great mods, they add more fun and detail to game and i hope you keep
continuing with your mods. for those like me that have difficulty viewing some of new vehicles in FMB and the
game (almost impossible warping around the object) i noticed that some of skins had wrong size
768x512 and when i resized them to 512x512 the problem was solved and the game floated smoothly.

Yep Stuka_40 your bang right on with the size issue,
512x512 is what the game likes.Upon more investigation thats a problem, even thou before releasing these I tested them and problem didnt show. I will from now on correct this sizing problem, Oh well thats is partly the mod procces, release a beta product, beta testing. Im still learning about IL2 and modding itself. I will fix these issues before I carry on. Wing

Oh and Stanislao glad you sorted it out M8.
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#36

On the ones that I have reskinned it will also accept 1024x1024 for static objects, but no larger. the important thing is that it must be square and a binary multiple.

Regards,

GJE52
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#37

will you make an update WingFlyr??
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#38

well i put 2x a 1 in front of the name to move him upfront but it doesn't mather still te same problem with 1 or 2 other cars from wich one is the german radiocar
i's btw as far as i can see now only some of the germans cars that have this problem.

Regards Rowddy.
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#39

Rowddy Wrote:will you make an update WingFlyr??
Yes, In due time, here in canada it thanksgiving weekend, I spend with family. Cheers Wing.
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#40

Rowddy Wrote:well i put 2x a 1 in front of the name to move him upfront but it doesn't mather still te same problem with 1 or 2 other cars from wich one is the german radiocar
i's btw as far as i can see now only some of the germans cars that have this problem.

Regards Rowddy.

Hi!

If you have problem with viewing vehicle with correct textures first you have to disable all other vehicle textures mods and then check
all folders in wingflyr's mod and resize all 768x512 textures to 512x512.
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#41

stuka_40 Wrote:
Rowddy Wrote:well i put 2x a 1 in front of the name to move him upfront but it doesn't mather still te same problem with 1 or 2 other cars from wich one is the german radiocar
i's btw as far as i can see now only some of the germans cars that have this problem.

Regards Rowddy.

Hi!

If you have problem with viewing vehicle with correct textures first you have to disable all other vehicle textures mods and then check
all folders in wingflyr's mod and resize all 768x512 textures to 512x512.

if i knew how to modify that i would have done it already :-?
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#42

wingflyr Wrote:
Rowddy Wrote:will you make an update WingFlyr??
Yes, In due time, here in canada it thanksgiving weekend, I spend with family. Cheers Wing.


Thanks m8 Tongue have good thanksgiving Smile
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#43

Aaargh!! Got all the (very nice looking) vehicles working except for the Opel Blitz Medic/Fuel and standard truck, which stubbornly remain white/no skin. Have resized all the 768X512 to 512X512, and all the jeeps, which werent working to start with are working now. Even the Blitz radio truck works (excellent work, by the way- looks great!) but still no Fuel or Medic (or ordinary truck).

Anybody any ideas what to try next?? :???:
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#44

Vehicle Update FIX oct/12/09

Ive corrected some of the previous bugs with bad skin 512x768 format to the 512x512 formats.

Please delete all of the old files containing the prob-la-matic 512x768 formats.


Big thanks goes to Dr Jones and fatduck on development of 3D converter tool.


Have fun and CHEERS M8s, Wingflyr.

http://www.filefront.com/14711397/WFlyr_Vehicle_FIX.rar

http://www.mediafire.com/?sharekey=14b2 ... f6e8ebb871
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#45

Thunda Wrote:Aaargh!! Got all the (very nice looking) vehicles working except for the Opel Blitz Medic/Fuel and standard truck, which stubbornly remain white/no skin. Have resized all the 768X512 to 512X512, and all the jeeps, which werent working to start with are working now. Even the Blitz radio truck works (excellent work, by the way- looks great!) but still no Fuel or Medic (or ordinary truck).

Anybody any ideas what to try next?? :???:

Thunda, please try to delete all old versions of previous (opels med fuel and standard) released in the wflyr_pack1.0 and reinstall the new ones from latest wflyr_vehicle update, these should work ok. Sorry for any confusion.
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