18.10.2009, 06:13
Liberator B-24
18.10.2009, 06:17
Nice shot.
Torero, are you interested in sharing with us your OpenGL section (conf.ini) and Graphic driver settings? I like to try other people's set ups to see the results...
Thanks in advance.
Torero, are you interested in sharing with us your OpenGL section (conf.ini) and Graphic driver settings? I like to try other people's set ups to see the results...
Thanks in advance.
18.10.2009, 06:56
SEXY!!!! Great shot! But noww How do u edit this picture?
How did u got this resolution and this sharp kontures around the planes and this WOW?! And how did u got this Fire on the FW190 plane?#
Which programms do u use for editing!?
GREAT PLEASE TELL ME! Sorry for my bad english spelling in this thread
How did u got this resolution and this sharp kontures around the planes and this WOW?! And how did u got this Fire on the FW190 plane?#
Which programms do u use for editing!?
GREAT PLEASE TELL ME! Sorry for my bad english spelling in this thread
18.10.2009, 10:46
WOW nice pic mate! And I love the FW-190 on fire looks swell!
Planemad
Planemad
19.10.2009, 12:09
Thanks !!
My conf.ini (if you have advices to give me for some adjustments, don't hesitate ^^ )
[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1
TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1
HardwareShaders=1
Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3
Sky=2
Forest=2
LandShading=3
LandDetails=2
LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1
VideoSetupId=17
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
Water=3
Effects=2
Duddof ; I use photoshop to modify my screens and for the fire, it's with this mod ; viewtopic.php?t=11947
(I also a little modified it with photoshop :wink: )
My conf.ini (if you have advices to give me for some adjustments, don't hesitate ^^ )
[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1
TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1
HardwareShaders=1
Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3
Sky=2
Forest=2
LandShading=3
LandDetails=2
LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1
VideoSetupId=17
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
Water=3
Effects=2
Duddof ; I use photoshop to modify my screens and for the fire, it's with this mod ; viewtopic.php?t=11947
(I also a little modified it with photoshop :wink: )
19.10.2009, 15:49
beautiful
07.11.2009, 19:12
Nice composition,nice shot.
« Next Oldest | Next Newest »
Users browsing this thread: 3 Guest(s)