26.10.2009, 06:01
Hello,
i would like to extract some planes from Ultrapack 1.7 and UI 1.2 to get them working together with HSFX4.0 mod pack.
Last of those has already the most planes of all packs included, but not all. I would like to have it all together (from those packs) AND it uses SFS (which seem to load faster) and is compatible with Patch 4.09m
I have heard you can add planes to HSFX by putting their folder structure into the MOD folder.(and using JSGME to "activate"
them)
I have already compared the air.ini files and made a list of which planes from UI 1.2 and UP 1.7 are missing in HSFX4
(plus MIG15 and F86 from PeterD)
But the air.ini entries do not correspond to the plane directory names. For Example there is a CANT 1007 and CANT1007t
entry in the UP1.7 air.ini but only one CANT-1007 directory. How does the air.ini or whoever "reads" the air.ini know
WHERE to find the plane directory ? Another example: there is a HurricaneMKIBOB entry in the UP1.7 air.ini
but no corresponding directory ?
I add the "difference" list now what is missing in HSFX 4.0 compared to UP1.7 and UI1.2
in UP1.7 but not in HSFX 4.0:
CANT1007
CANT1007t
CameraShip
CR32
HurricaneMkIBOB
IAR80
IAR80B
IAR80C
IAR80M
IAR81Cnew
Il-4late
Me262V3
MsMorko410
N1K3
P24b, e, f, g
MohawkIIIBOB
SeafireMKIIL
SeafireMkIILCW
SeaHurricane
Su-26
Typhoon
TyphoonMkIB
in UI1.2 but not in HSFX4.0
B17GMod
B25D5NC
B25D20NC
B25J15
B25J22NA
B29 Silver Plate (the one in HSFX is different, has a He111 cockpit!!!, so the UI1.2 is better)
C47A
C47B
Hawk75A3
Hawk75A4
P38F1LO
P38G5LO
P38G10LO
P38G15LO
P38H5LO
P51D25NA
P51D30NA
F51D30NA
SpitfireMkVcFB4xH
SpitfireMkVcCF4xH
SpitfireMkVIIIHF
SpitfireMkVIII25lbs
Ta152C0
Ta152C1
Ta152C3
I also want to make such a list for the maps... but first the planes should come together.
BangBoomBang2
i would like to extract some planes from Ultrapack 1.7 and UI 1.2 to get them working together with HSFX4.0 mod pack.
Last of those has already the most planes of all packs included, but not all. I would like to have it all together (from those packs) AND it uses SFS (which seem to load faster) and is compatible with Patch 4.09m
I have heard you can add planes to HSFX by putting their folder structure into the MOD folder.(and using JSGME to "activate"
them)
I have already compared the air.ini files and made a list of which planes from UI 1.2 and UP 1.7 are missing in HSFX4
(plus MIG15 and F86 from PeterD)
But the air.ini entries do not correspond to the plane directory names. For Example there is a CANT 1007 and CANT1007t
entry in the UP1.7 air.ini but only one CANT-1007 directory. How does the air.ini or whoever "reads" the air.ini know
WHERE to find the plane directory ? Another example: there is a HurricaneMKIBOB entry in the UP1.7 air.ini
but no corresponding directory ?
I add the "difference" list now what is missing in HSFX 4.0 compared to UP1.7 and UI1.2
in UP1.7 but not in HSFX 4.0:
CANT1007
CANT1007t
CameraShip
CR32
HurricaneMkIBOB
IAR80
IAR80B
IAR80C
IAR80M
IAR81Cnew
Il-4late
Me262V3
MsMorko410
N1K3
P24b, e, f, g
MohawkIIIBOB
SeafireMKIIL
SeafireMkIILCW
SeaHurricane
Su-26
Typhoon
TyphoonMkIB
in UI1.2 but not in HSFX4.0
B17GMod
B25D5NC
B25D20NC
B25J15
B25J22NA
B29 Silver Plate (the one in HSFX is different, has a He111 cockpit!!!, so the UI1.2 is better)
C47A
C47B
Hawk75A3
Hawk75A4
P38F1LO
P38G5LO
P38G10LO
P38G15LO
P38H5LO
P51D25NA
P51D30NA
F51D30NA
SpitfireMkVcFB4xH
SpitfireMkVcCF4xH
SpitfireMkVIIIHF
SpitfireMkVIII25lbs
Ta152C0
Ta152C1
Ta152C3
I also want to make such a list for the maps... but first the planes should come together.
BangBoomBang2