Game crashes after installing V4.09m
#16

8FS_Bulau Wrote:Well, here is the way I went about it:

1. Stock 4.08m game, patched with Official 4.09m patch.
2. Copied and pasted the MODS and Files folders from my U.I. 1.2 install.
3. Copied il2fb.exe and wrapper.dll from my U.I. install. (took from 6DOF ON folder)
4. Copied files.SFS from the SAS site (Russian version from their Modact download)
5. Edited air.ini, planes_ru.properties, and weapons_ru.properties according to SAS readme, adding the 4.09 planes onto the end of each
6. Drop the latest SAS buttons from the Modact download into ...MODS\STD\gui\game\ (I had to create this path)

Works like a charm! All U.I. and 4.09 content is there. There are other ways to arrive at the same result, but the point is, it does work. If it isn't working for you, then you've made a mistake somewhere.

When you added the lines to your air.ini for the 4.09 planes, what exactly, did you put? Can you cut and paste those lines here?

well i did exactly the same, and i copied and pasted it, and i checked it, so that isn't the problem :oops:
maybe it's my dumbness(i'm not to smart :oops: ) but i just can't seem to get it working...

and can you download the SM 79 seperaretly?
Reply
#17

No, SM.79 is not available separately...yet.

Please humour me, and cut and paste the lines you added to your air.ini for the 4.09 planes into a post. There are a lot of extraneous lines in the SAS add.txt files, and if you copied and pasted EVERYTHING, then it will not work, but is simple to fix.
Reply
#18

AviaB534 air.AVIA_B534 2 NOINFO g01 SUMMER

DXXI_SARJA3_EARLY air.DXXI_SARJA3_EARLY 2 NOINFO f01 WINTER
DXXI_SARJA3_LATE air.DXXI_SARJA3_LATE 2 NOINFO f01 SUMMER
DXXI_SARJA4 air.DXXI_SARJA4 2 NOINFO f01 SUMMER

G-55 air.G_55 2 NOINFO i01 SUMMER
G-55-Late air.G_55_Late 2 NOINFO i01 SUMMER

RE-2000 air.RE_2000 2 NOINFO i01 SUMMER
SM-79 air.SM79i 2 NOINFO i01 SUMMER
S-328 air.LetovS_328 2 NOINFO g01 SUMMER

that are the lines i added.. do you need the weapons_ru aswell?
Reply
#19

No, weapons_ru mistake will not cause a game crash.
I don't see anything wrong there...must be some other reason.

Rest of air.ini was left untouched?
What version of SAS buttons did you use?
Reply
#20

I use SAS button file v2.21

is this the right version?
if not, can you give me the link to it?
thanks in advance(you are helping alot8FS_Bulau, wouldn't do it without you :oops: )
Reply
#21

man139 Wrote:AviaB534 air.AVIA_B534 2 NOINFO g01 SUMMER

DXXI_SARJA3_EARLY air.DXXI_SARJA3_EARLY 2 NOINFO f01 WINTER
DXXI_SARJA3_LATE air.DXXI_SARJA3_LATE 2 NOINFO f01 SUMMER
DXXI_SARJA4 air.DXXI_SARJA4 2 NOINFO f01 SUMMER

G-55 air.G_55 2 NOINFO i01 SUMMER
G-55-Late air.G_55_Late 2 NOINFO i01 SUMMER

RE-2000 air.RE_2000 2 NOINFO i01 SUMMER
SM-79 air.SM79i 2 NOINFO i01 SUMMER
S-328 air.LetovS_328 2 NOINFO g01 SUMMER
Oops, you are missing some things...

CW-21 air.CW_21 NOINFO du01 SUMMER
DXXI_DK air.DXXI_DK 1 NOINFO r01 SUMMER
DXXI_DU air.DXXI_DU 1 NOINFO du01 SUMMER
I-15bis air.I_15BIS 1 NOINFO r01 SUMMER
I-15bis_Skis air.I_15BIS_SKIS 1 NOINFO r01 WINTER
I-16type5 air.I_16TYPE5 1 NOINFO r01 SUMMER
I-16type5_SPB air.I_16TYPE5_SPB 1 NOINFO r01 SUMMER
I-16type5_Skis air.I_16TYPE5_SKIS 1 NOINFO r01 WINTER
I-16type6 air.I_16TYPE6 1 NOINFO r01 SUMMER
I-16type6_Skis air.I_16TYPE6_SKIS 1 NOINFO r01 WINTER

Add those, and it should work.
Reply
#22

8FS_Bulau Wrote:
man139 Wrote:AviaB534 air.AVIA_B534 2 NOINFO g01 SUMMER

DXXI_SARJA3_EARLY air.DXXI_SARJA3_EARLY 2 NOINFO f01 WINTER
DXXI_SARJA3_LATE air.DXXI_SARJA3_LATE 2 NOINFO f01 SUMMER
DXXI_SARJA4 air.DXXI_SARJA4 2 NOINFO f01 SUMMER

G-55 air.G_55 2 NOINFO i01 SUMMER
G-55-Late air.G_55_Late 2 NOINFO i01 SUMMER

RE-2000 air.RE_2000 2 NOINFO i01 SUMMER
SM-79 air.SM79i 2 NOINFO i01 SUMMER
S-328 air.LetovS_328 2 NOINFO g01 SUMMER
Oops, you are missing some things...
CW-21 air.CW_21 NOINFO du01 SUMMER
DXXI_DK air.DXXI_DK 1 NOINFO r01 SUMMER
DXXI_DU air.DXXI_DU 1 NOINFO du01 SUMMER
I-15bis air.I_15BIS 1 NOINFO r01 SUMMER
I-15bis_Skis air.I_15BIS_SKIS 1 NOINFO r01 WINTER
I-16type5 air.I_16TYPE5 1 NOINFO r01 SUMMER
I-16type5_SPB air.I_16TYPE5_SPB 1 NOINFO r01 SUMMER
I-16type5_Skis air.I_16TYPE5_SKIS 1 NOINFO r01 WINTER
I-16type6 air.I_16TYPE6 1 NOINFO r01 SUMMER
I-16type6_Skis air.I_16TYPE6_SKIS 1 NOINFO r01 WINTER


does it matter where i put it in the air.ini file? or do i need to add it in alphabetic order?
Reply
#23

No, the order doesn't matter. Whatever order you use, that is how they will show up in QMB and Arming Screen.
Reply
#24

Oh, sorry, one more missed:

Sarvanto_DXXI air.DXXI_SARJA3_SARVANTO 2 NOINFO

The complete list again:

CW-21 air.CW_21 NOINFO du01 SUMMER
DXXI_DK air.DXXI_DK 1 NOINFO r01 SUMMER
DXXI_DU air.DXXI_DU 1 NOINFO du01 SUMMER
I-15bis air.I_15BIS 1 NOINFO r01 SUMMER
I-15bis_Skis air.I_15BIS_SKIS 1 NOINFO r01 WINTER
I-16type5 air.I_16TYPE5 1 NOINFO r01 SUMMER
I-16type5_SPB air.I_16TYPE5_SPB 1 NOINFO r01 SUMMER
I-16type5_Skis air.I_16TYPE5_SKIS 1 NOINFO r01 WINTER
I-16type6 air.I_16TYPE6 1 NOINFO r01 SUMMER
I-16type6_Skis air.I_16TYPE6_SKIS 1 NOINFO r01 WINTER

AviaB534 air.AVIA_B534 2 NOINFO g01 SUMMER

DXXI_SARJA3_EARLY air.DXXI_SARJA3_EARLY 2 NOINFO f01 WINTER
DXXI_SARJA3_LATE air.DXXI_SARJA3_LATE 2 NOINFO f01 SUMMER
DXXI_SARJA4 air.DXXI_SARJA4 2 NOINFO f01 SUMMER

G-55 air.G_55 2 NOINFO i01 SUMMER
G-55-Late air.G_55_Late 2 NOINFO i01 SUMMER

RE-2000 air.RE_2000 2 NOINFO i01 SUMMER
SM-79 air.SM79i 2 NOINFO i01 SUMMER
S-328 air.LetovS_328 2 NOINFO g01 SUMMER


Sarvanto_DXXI air.DXXI_SARJA3_SARVANTO 2 NOINFO
Reply
#25

and now it should work?
dont i need to add anything else?
Reply
#26

Now it should work. Those are all the new 4.09 aircraft. You just need to add them to the ones already in the air.ini

You should go back and double check what you added to plane_ru and weapons_ru, to make sure you didn't miss anything, but those will not cause a game crash.
Reply
#27

well, guess what, it doen't work:S
it loads very slowly, stalls at 20% then after a about 2 minutes, it goes further till 95% and then QTD(Quits To Desktop) :?

you know what i did, so how is this possible? :oops:
Reply
#28

You already replaced mg_snd.dll and mg_snd_sse.dll, (or was that a different install?) so I don't know of another reason for the 95% CTD.
I will have to do some checking on that. In the meantime, try this:

In your conf.ini check for these lines:

[HotKey Console]
LOG=1
LOGTIME=1
LOGFILE=log.lst
LOGKEEP=0

Edit or add them if required. Start the game, if it CTD, find log.lst in game folder and open it in notepad. It may say there what is happening at the crash.
Reply
#29

well, can you give me the dl link for those 2 files? :oops:

well, it CTD again, and the Log says this

[28.10.2009 21:48:56] ------------ BEGIN log session -------------
[21:48:56] OpenGL provider: dx8wrap.dll
[21:48:59] OpenGL library:
[21:48:59] Vendor: 1C.Multimedia.Dev/Maddox.
[21:48:59] Render: DirectX8.
[21:48:59] Version: 1.1
[21:48:59] Extensions: GL_EXT_secondary_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_ARB_texture_compression
[21:48:59] Size: 1440x900
[21:48:59] ColorBits: 32
[21:48:59] DepthBits: 16
[21:48:59] StencilBits: 0
[21:48:59] isDoubleBuffered: true
[21:48:59] DirectX Joystick NOT created: DirectX joystick driver: device not attached
[21:48:59]
[21:48:59] *** Looking for Advanced CPU Instructions...
[21:48:59] [x] PentiumPro
[21:48:59] [x] Multimedia (MMX)
[21:48:59] [x] 3D (SSE)
[21:48:59] [x] 3D (SSE2)
[21:48:59] [-] 3D (3DNow)
[21:48:59] ColourBits 32, ABits 0, ZBits 16
[21:48:59]
[21:48:59] *** Looking for Render API Extensions ...
[21:48:59] [-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
[21:48:59] [-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
[21:48:59] [-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
[21:48:59] [x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
[21:48:59] [-] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
[21:48:59] [x] 'GL_ARB_multitexture' extension - Multitexturing.
[21:48:59] [x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
[21:48:59] [-] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
[21:48:59] [-] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
[21:48:59] [-] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
[21:48:59] [-] 'GL_NV_texture_shader' extension - NV Pixel Shaders
[21:48:59] [x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400%
[21:48:59] [-] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
[21:48:59]
[21:48:59] Maximum texture size : 8192
[21:48:59] Maximum simultaneous textures :8
[21:48:59] MaxAnisotropic (1.0 = none) : 1.000000
[21:48:59] WARNING: 'Perfect' Mode required 32 bit color, 24 depth and 8 bits for stencil
[21:48:59] WARNING: 'Perfect' Mode required latest drivers with 'vertex buffer' support
[21:48:59] WARNING: 'Perfect' Mode required pixels shaders
[21:48:59] WARNING: 'Perfect' Mode required latest drivers with vertex shaders support'GL_ARB_vertex_program'
[21:48:59] WARNING: 'Perfect' Mode is not supported for this combination of hardware and drivers.
[21:49:01] INTERNAL ERROR: Str2FloatClamp() - Clamped 1024 -> 512 (delta = -512) to Range 1..512
[21:49:01] INTERNAL ERROR: Str2FloatClamp() - Clamped 1024 -> 512 (delta = -512) to Range 1..512
[21:49:01] INTERNAL ERROR: Str2FloatClamp() - Clamped 1024 -> 512 (delta = -512) to Range 1..512
[21:49:01] INTERNAL ERROR: Str2FloatClamp() - Clamped 1024 -> 512 (delta = -512) to Range 1..512
[21:49:01] INTERNAL ERROR: Str2FloatClamp() - Clamped 4096 -> 512 (delta = -3584) to Range 1..512
[21:49:01] INTERNAL ERROR: Str2FloatClamp() - Clamped 3072 -> 512 (delta = -2560) to Range 1..512
[21:49:01] INTERNAL ERROR: Str2FloatClamp() - Clamped 4096 -> 512 (delta = -3584) to Range 1..512
[21:49:01] INTERNAL ERROR: Str2FloatClamp() - Clamped 1024 -> 512 (delta = -512) to Range 1..512
[21:49:01] INTERNAL ERROR: Str2FloatClamp() - Clamped 1024 -> 512 (delta = -512) to Range 1..512
[21:49:01] INTERNAL ERROR: Str2FloatClamp() - Clamped 1024 -> 512 (delta = -512) to Range 1..512
[21:49:01] INTERNAL ERROR: Str2FloatClamp() - Clamped 300 -> 100 (delta = -200) to Range 0..100
[21:49:01] INTERNAL ERROR: Str2FloatClamp() - Clamped 200 -> 100 (delta = -100) to Range 0..100
[21:49:01] INTERNAL ERROR: Str2FloatClamp() - Clamped 300 -> 100 (delta = -200) to Range 0..100
[21:49:02] INTERNAL ERROR: Str2FloatClamp() - Clamped 50 -> 32 (delta = -18) to Range 0..32
[21:49:02] INTERNAL ERROR: Str2FloatClamp() - Clamped 50 -> 32 (delta = -18) to Range 0..32
[21:49:02] INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 32 (delta = -4968) to Range 0..32
[21:49:02] INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 32 (delta = -4968) to Range 0..32
[21:49:03] INTERNAL ERROR: TGA: Unsupported format (RLE encoding) in 3DO/Effects/Tracers/533mmTorpedo/Line.tga
[21:49:03] WARNING: object '3DO/Effects/Tracers/533mmTorpedo/Line.tga' of class 'TTexture2D' not loaded
[21:49:03] INTERNAL ERROR: Texture required
[21:49:03] WARNING: object '3DO/Effects/Tracers/533mmTorpedo/Line.mat' of class 'TMaterial' not loaded
[21:49:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 32 (delta = -4968) to Range 0..32
[21:49:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 32 (delta = -4968) to Range 0..32
[21:49:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 500 -> 32 (delta = -468) to Range 0..32
[21:49:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 500 -> 32 (delta = -468) to Range 0..32
[21:49:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 32 (delta = -4968) to Range 0..32
[21:49:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 32 (delta = -4968) to Range 0..32
[21:49:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 500 -> 32 (delta = -468) to Range 0..32
[21:49:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 500 -> 32 (delta = -468) to Range 0..32
[21:49:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 32 (delta = -4968) to Range 0..32
[21:49:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 32 (delta = -4968) to Range 0..32
[21:49:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 500 -> 32 (delta = -468) to Range 0..32
[21:49:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 500 -> 32 (delta = -468) to Range 0..32
[21:49:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 32 (delta = -4968) to Range 0..32
[21:49:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 32 (delta = -4968) to Range 0..32
[21:49:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 500 -> 32 (delta = -468) to Range 0..32
[21:49:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 500 -> 32 (delta = -468) to Range 0..32
[21:49:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 50 -> 32 (delta = -18) to Range 0..32
[21:49:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 50 -> 32 (delta = -18) to Range 0..32
[21:49:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 32 (delta = -4968) to Range 0..32
[21:49:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 32 (delta = -4968) to Range 0..32
[21:49:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 250 -> 128 (delta = -122) to Range 0.01..128
[21:49:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 200 -> 128 (delta = -72) to Range 0.01..128
[21:49:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 350 -> 128 (delta = -222) to Range 0.01..128
[21:49:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 200 -> 128 (delta = -72) to Range 0.01..128
[21:49:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 350 -> 128 (delta = -222) to Range 0.01..128
[21:49:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 200 -> 128 (delta = -72) to Range 0.01..128
[21:49:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 50 -> 32 (delta = -18) to Range 0..32
[21:49:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 50 -> 32 (delta = -18) to Range 0..32
[21:49:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 32 (delta = -4968) to Range 0..32
[21:49:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 32 (delta = -4968) to Range 0..32
[21:49:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 250 -> 128 (delta = -122) to Range 0.01..128
[21:49:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 50 -> 32 (delta = -18) to Range 0..32
[21:49:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 200 -> 128 (delta = -72) to Range 0.01..128
[21:49:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 4096 -> 512 (delta = -3584) to Range 1..512
[21:49:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 200 -> 128 (delta = -72) to Range 0.01..128
[21:49:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 250 -> 128 (delta = -122) to Range 0.01..128
[21:49:03] INTERNAL ERROR: Str2FloatClamp() - Clamped 350 -> 128 (delta = -222) to Range 0.01..

dont know if it helps, but help is very apresiated :oops:
Reply
#30

man139 Wrote:well, can you give me the dl link for those 2 files?
The two files mg_snd.dll and mg_snd_sse.dll you can get from your U.I. install (without 4.09) and replace the ones that came with the 4.09 patch. That has been reported to fix 95% CTD, but I thought you already did that earlier in this thread.
Reply


Forum Jump:


Users browsing this thread: 6 Guest(s)