Well if you are going to build it for IL2 I suggest that all of the ships and fighters would be done, because there is nothing even close to a combat sim for 40000K
And I think there would be a lot of potential for this especialy of the numerous diferent races, vehicals and planes!!!
I''ve been waiting for so long to have the ability to fight in imperial thunderbolts against ork fightas, chaos hell talons and tau tiger sharks!!!
Hehehe!!! I know IL2 is a ww2 sim accept for korea and canvas knights!!!and the sim has it's limitations.
Would be awesome to have as a 40K fan though!!! :twisted: 8)
True, Hell Strikes and similar missiles like the hunter killers could be wire guided. And other missiles like rocket pods and the missile pods could be just your normal rockets. Im not sure on the hover ability. But I know one thing for sure. The normal jets can keep up with it. Its top speed is around 1100kph. The heavy bolter is similar to a 20mm HE. And the Auto Cannons around 45mm or 50mm. Just more or less guessing.
Having read, re-read, then re-read another 1000 times Double Eagle, I would love a proper WH40k Simulation, but doubt it'd have the same following as Il2 and the likes. Probably just get some piss poor console style game without proper flight models and the likes. Thunderbolts are pretty much a harrier flight model, with more responsive viff capabilities, and able to take alot of punishment, same with Hell Talons.
On a side thought, anyone tackled a paint scheme for Axis/Allied aircraft with a WH40k theme that anyone knows of?
Your right about the H/B and A/C sizes, that'd be a practical guestament.... then there's the lasconnons lol!
I'd say maybe the Strike Fighters line of games'd be better place to attempt this idea tbh, more mod friendly towards jets and helicopters and such.
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reminds me a bit like the Orca fighters from Tiberium sun..
In all honesty, though people complained about the idea of star wars games, it'd be great fun to include such stuff, though you're really limited by the game engine. So long as servers choose not to have those aircraft available, I can't see it being a problem. Not that it'll get made anyway, so what does it matter? Would be fun though!
Annoying the annoying, so you don't have to.
Oh yeah!!! double eagle rules!!!
Any of you red Storm of Iron by Graham McNeill? That one is real epic
Well, You see the Imperial Armour Books contain more or less relevant info of each imperial Aircraft. Now say if we where to make a mod of it. We would need the info of the Fighta Bomba's and Hell Talons. Maybe even a Land Speeder Tempest for the Space Marines. Cause they only have the Thunderhawk, and lets face it. Thats one beefcake.
And As for the engine, There are ways around. The cockpits more or less are not a great deal advanced. Same with the weaponry. The only advance weapon would be the Lascannon. Which in term is a high strength Anti-Tank laser cannon. For those who dont know. Im more than ready to learn the ways of 3DSmax to have a bash at this. It would be rather different.
Also, here is another form of idea. Toward the case of these mods. Is that a form of switcher could be formulated. So say, you can switch from a Normal Il-2 Game, too say for instance "WH40k: AERONAUTICA IMPERIALIS" which would contain all the fighters and gunships from WH40k but without the WWII fighters etc. Im sure this could possibly be formulated. But maybe I should ask Monguse.