11.12.2009, 11:42
Do you have UI 1.2 installed, ---- or HSFX, ---- or UP1.8?
For HSFX or UP1.8 version download this viewtopic.php?p=272329#272329
This version will not work with UI 1.2
If you have UI 1.2 you must have done something wrong. Here are the installation instructions again.
Please check carefully.
INSTALLATION INSTRUCTIONS -- HMS ESkimo Tribal Class Destroyer
Do not use these for the HSFX UP1.8 version
This model is a work in progress. Some of the distant LODS for minor parts are incomplete and the damage and collision models are incomplete. If this bothers you then do not install it.
Feel free to make any comments on any other issues.
The model still uses some of USS Fletcher as "place holders", though you may have to look quite closely to notice.
Before starting the installation you should have ShipPack2 installed and working properly.
Backup the file 9AED69FCA28642D0 in the Shippack2 folder
Also backup chief.ini ships.ini, stationary.ini and technics_ru.properties
1. Unzip the download to desktop.
2. Copy the HMSEskimo subfolder to IL-2 Sturmovik 1946/MODS/ShipPack2/3do/Ships ---- not the main folder.
3. Copy the 13 class files to IL-2 Sturmovik 1946/MODS/ShipPack2. 9AED69... will overwrite the existing files
4. Text edits are required in chief.ini ships.ini, stationary.ini and technics_ru.properties as follows:
not the technics.properties file
===============================
Chief.ini -- add text in two places in the ShipPack section, where you see similar text in the existing file.
HMSEskimo ships.Ship$HMSEskimo 1 icons/shipDestroyer.mat
[ShipPack.HMSEskimo]
com.maddox.il2.objects.ships.Ship$HMSEskimo
These entries go into different parts of the chief.ini file. Look for similar entries for other ships
=================================
Ships.ini --- Add at the bottom before //EOF
//----------------------------------------------------------------------
[HMSEskimo]
Description Tribal Class Destroyer
Icon shipDestroyer
// Model
Mesh 3do/Ships/HMSEskimo/Hier.him
// Motion Parameters
SliderDistance 281.25
Speed 35.188 //70.376
SoundMove models.Ship
// Vitals
[HMSEskimoart0]
BaseChunk Hull1
strengthBasedOnThisSection strength_HullLarge
Vital
damageDepth 0.0
damagePitch -2.0
damageRoll 3.0
damageTime 78.0
[HMSEskimoart1]
BaseChunk Hull2
strengthBasedOnThisSection strength_HullLarge
Vital
damageDepth 0.0
damagePitch 0.0
damageRoll 2.0
damageTime 75.0
[HMSEskimoart2]
BaseChunk Hull3
strengthBasedOnThisSection strength_HullLarge
Vital
damageDepth 0.0
damagePitch 2.0
damageRoll 3.0
damageTime 83.0
// Structure
[HMSEskimoart3]
BaseChunk SSN
strengthBasedOnThisSection strength_HullMedium
[HMSEskimoart4]
BaseChunk SST
strengthBasedOnThisSection strength_HullMedium
[HMSEskimoart5]
BaseChunk Stack1
strengthBasedOnThisSection strength_HullSmall
[HMSEskimoart6]
BaseChunk Stack2
strengthBasedOnThisSection strength_HullSmall
[HMSEskimoart7]
BaseChunk MastN
strengthBasedOnThisSection strength_HullSmall
[HMSEskimoart8]
BaseChunk MastT
strengthBasedOnThisSection strength_HullSmall
[HMSEskimoart9]
BaseChunk Boat1
strengthBasedOnThisSection strength_HullTiny
[HMSEskimoart10]
BaseChunk Boat2
strengthBasedOnThisSection strength_HullTiny
[HMSEskimoart11]
BaseChunk Boat3
strengthBasedOnThisSection strength_HullTiny
[HMSEskimoart12]
BaseChunk Boat4
strengthBasedOnThisSection strength_HullTiny
[HMSEskimoart13]
BaseChunk Boat5
strengthBasedOnThisSection strength_HullTiny
// Armament
// 127mm AA
[HMSEskimoart14]
BaseChunk Head1
AdditionalCollisionChunk0 Gun1
strengthBasedOnThisSection strength_GunMedium
gunBasedOnThisSection gun_5_38Mk12
HeadMinYaw -140
HeadMaxYaw 140
GunHeadChunk Head1
GunBarrelChunk Gun1
GunShellStartHook ShellStart1
[HMSEskimoart15]
BaseChunk Head2
AdditionalCollisionChunk0 Gun2
strengthBasedOnThisSection strength_GunMedium
gunBasedOnThisSection gun_5_38Mk12
HeadMinYaw -140
HeadMaxYaw 140
GunHeadChunk Head2
GunBarrelChunk Gun2
GunShellStartHook ShellStart2
[HMSEskimoart16]
BaseChunk Head3
AdditionalCollisionChunk0 Gun3
strengthBasedOnThisSection strength_GunMedium
gunBasedOnThisSection gun_5_38Mk12
HeadMinYaw -140
HeadMaxYaw 140
GunHeadChunk Head3
GunBarrelChunk Gun3
GunShellStartHook ShellStart3
[HMSEskimoart17]
BaseChunk Head4
AdditionalCollisionChunk0 Gun4
strengthBasedOnThisSection strength_GunMedium
gunBasedOnThisSection gun_5_38Mk12
HeadMinYaw -140
HeadMaxYaw 140
GunHeadChunk Head4
GunBarrelChunk Gun4
GunShellStartHook ShellStart4
// 2x40mm AA Bofors
[HMSEskimoart18]
BaseChunk Head6_x
strengthBasedOnThisSection strength_GunSmall
gunBasedOnThisSection gun_BfrsUS40x2
HeadMinYaw -155
HeadMaxYaw 155
GunHeadChunk Head6_x
GunBarrelChunk Gun6_x
GunShellStartHook ShellStart6
// 20mm AA Oerlikon
[HMSEskimoart19]
BaseChunk Head8_x
strengthBasedOnThisSection strength_GunTiny
gunBasedOnThisSection gun_Oerlikon20
HeadMinYaw -165
HeadMaxYaw 0
GunHeadChunk Head8_x
GunBarrelChunk Gun8_x
GunShellStartHook ShellStart8
[HMSEskimoart20]
BaseChunk Head11_x
strengthBasedOnThisSection strength_GunTiny
gunBasedOnThisSection gun_Oerlikon20
HeadMinYaw 0
HeadMaxYaw 165
GunHeadChunk Head11_x
GunBarrelChunk Gun11_x
GunShellStartHook ShellStart11
// Torp.
[HMSEskimoart21]
BaseChunk Head12
strengthBasedOnThisSection strength_GunMedium
gunBasedOnThisSection gun_torpedo
HeadMinYaw -100
HeadMaxYaw -50
GunHeadChunk Head12
GunBarrelChunk Gun12
GunShellStartHook ShellStart12
// Targeting Systems
[HMSEskimoart22]
BaseChunk Head14
strengthBasedOnThisSection strength_GunSmall
gunBasedOnThisSection gun_5_38Mk12
HeadMinYaw 0
HeadMaxYaw 360
GunHeadChunk Head14
GunBarrelChunk Gun14
GunShellStartHook ShellStart14
TrackingOnly
==================================================
Stationary.ini -- add at the bottom in the Stationary Shippack section
HMSEskimo ships.Ship$HMSEskimo 1
=================================================
Technics_ru.properties ---- add the same text to each of two places in the shippack section
HMSEskimo HMS Eskimo - Tribal Class Destroyer
For HSFX or UP1.8 version download this viewtopic.php?p=272329#272329
This version will not work with UI 1.2
If you have UI 1.2 you must have done something wrong. Here are the installation instructions again.
Please check carefully.
INSTALLATION INSTRUCTIONS -- HMS ESkimo Tribal Class Destroyer
Do not use these for the HSFX UP1.8 version
This model is a work in progress. Some of the distant LODS for minor parts are incomplete and the damage and collision models are incomplete. If this bothers you then do not install it.
Feel free to make any comments on any other issues.
The model still uses some of USS Fletcher as "place holders", though you may have to look quite closely to notice.
Before starting the installation you should have ShipPack2 installed and working properly.
Backup the file 9AED69FCA28642D0 in the Shippack2 folder
Also backup chief.ini ships.ini, stationary.ini and technics_ru.properties
1. Unzip the download to desktop.
2. Copy the HMSEskimo subfolder to IL-2 Sturmovik 1946/MODS/ShipPack2/3do/Ships ---- not the main folder.
3. Copy the 13 class files to IL-2 Sturmovik 1946/MODS/ShipPack2. 9AED69... will overwrite the existing files
4. Text edits are required in chief.ini ships.ini, stationary.ini and technics_ru.properties as follows:
not the technics.properties file
===============================
Chief.ini -- add text in two places in the ShipPack section, where you see similar text in the existing file.
HMSEskimo ships.Ship$HMSEskimo 1 icons/shipDestroyer.mat
[ShipPack.HMSEskimo]
com.maddox.il2.objects.ships.Ship$HMSEskimo
These entries go into different parts of the chief.ini file. Look for similar entries for other ships
=================================
Ships.ini --- Add at the bottom before //EOF
//----------------------------------------------------------------------
[HMSEskimo]
Description Tribal Class Destroyer
Icon shipDestroyer
// Model
Mesh 3do/Ships/HMSEskimo/Hier.him
// Motion Parameters
SliderDistance 281.25
Speed 35.188 //70.376
SoundMove models.Ship
// Vitals
[HMSEskimoart0]
BaseChunk Hull1
strengthBasedOnThisSection strength_HullLarge
Vital
damageDepth 0.0
damagePitch -2.0
damageRoll 3.0
damageTime 78.0
[HMSEskimoart1]
BaseChunk Hull2
strengthBasedOnThisSection strength_HullLarge
Vital
damageDepth 0.0
damagePitch 0.0
damageRoll 2.0
damageTime 75.0
[HMSEskimoart2]
BaseChunk Hull3
strengthBasedOnThisSection strength_HullLarge
Vital
damageDepth 0.0
damagePitch 2.0
damageRoll 3.0
damageTime 83.0
// Structure
[HMSEskimoart3]
BaseChunk SSN
strengthBasedOnThisSection strength_HullMedium
[HMSEskimoart4]
BaseChunk SST
strengthBasedOnThisSection strength_HullMedium
[HMSEskimoart5]
BaseChunk Stack1
strengthBasedOnThisSection strength_HullSmall
[HMSEskimoart6]
BaseChunk Stack2
strengthBasedOnThisSection strength_HullSmall
[HMSEskimoart7]
BaseChunk MastN
strengthBasedOnThisSection strength_HullSmall
[HMSEskimoart8]
BaseChunk MastT
strengthBasedOnThisSection strength_HullSmall
[HMSEskimoart9]
BaseChunk Boat1
strengthBasedOnThisSection strength_HullTiny
[HMSEskimoart10]
BaseChunk Boat2
strengthBasedOnThisSection strength_HullTiny
[HMSEskimoart11]
BaseChunk Boat3
strengthBasedOnThisSection strength_HullTiny
[HMSEskimoart12]
BaseChunk Boat4
strengthBasedOnThisSection strength_HullTiny
[HMSEskimoart13]
BaseChunk Boat5
strengthBasedOnThisSection strength_HullTiny
// Armament
// 127mm AA
[HMSEskimoart14]
BaseChunk Head1
AdditionalCollisionChunk0 Gun1
strengthBasedOnThisSection strength_GunMedium
gunBasedOnThisSection gun_5_38Mk12
HeadMinYaw -140
HeadMaxYaw 140
GunHeadChunk Head1
GunBarrelChunk Gun1
GunShellStartHook ShellStart1
[HMSEskimoart15]
BaseChunk Head2
AdditionalCollisionChunk0 Gun2
strengthBasedOnThisSection strength_GunMedium
gunBasedOnThisSection gun_5_38Mk12
HeadMinYaw -140
HeadMaxYaw 140
GunHeadChunk Head2
GunBarrelChunk Gun2
GunShellStartHook ShellStart2
[HMSEskimoart16]
BaseChunk Head3
AdditionalCollisionChunk0 Gun3
strengthBasedOnThisSection strength_GunMedium
gunBasedOnThisSection gun_5_38Mk12
HeadMinYaw -140
HeadMaxYaw 140
GunHeadChunk Head3
GunBarrelChunk Gun3
GunShellStartHook ShellStart3
[HMSEskimoart17]
BaseChunk Head4
AdditionalCollisionChunk0 Gun4
strengthBasedOnThisSection strength_GunMedium
gunBasedOnThisSection gun_5_38Mk12
HeadMinYaw -140
HeadMaxYaw 140
GunHeadChunk Head4
GunBarrelChunk Gun4
GunShellStartHook ShellStart4
// 2x40mm AA Bofors
[HMSEskimoart18]
BaseChunk Head6_x
strengthBasedOnThisSection strength_GunSmall
gunBasedOnThisSection gun_BfrsUS40x2
HeadMinYaw -155
HeadMaxYaw 155
GunHeadChunk Head6_x
GunBarrelChunk Gun6_x
GunShellStartHook ShellStart6
// 20mm AA Oerlikon
[HMSEskimoart19]
BaseChunk Head8_x
strengthBasedOnThisSection strength_GunTiny
gunBasedOnThisSection gun_Oerlikon20
HeadMinYaw -165
HeadMaxYaw 0
GunHeadChunk Head8_x
GunBarrelChunk Gun8_x
GunShellStartHook ShellStart8
[HMSEskimoart20]
BaseChunk Head11_x
strengthBasedOnThisSection strength_GunTiny
gunBasedOnThisSection gun_Oerlikon20
HeadMinYaw 0
HeadMaxYaw 165
GunHeadChunk Head11_x
GunBarrelChunk Gun11_x
GunShellStartHook ShellStart11
// Torp.
[HMSEskimoart21]
BaseChunk Head12
strengthBasedOnThisSection strength_GunMedium
gunBasedOnThisSection gun_torpedo
HeadMinYaw -100
HeadMaxYaw -50
GunHeadChunk Head12
GunBarrelChunk Gun12
GunShellStartHook ShellStart12
// Targeting Systems
[HMSEskimoart22]
BaseChunk Head14
strengthBasedOnThisSection strength_GunSmall
gunBasedOnThisSection gun_5_38Mk12
HeadMinYaw 0
HeadMaxYaw 360
GunHeadChunk Head14
GunBarrelChunk Gun14
GunShellStartHook ShellStart14
TrackingOnly
==================================================
Stationary.ini -- add at the bottom in the Stationary Shippack section
HMSEskimo ships.Ship$HMSEskimo 1
=================================================
Technics_ru.properties ---- add the same text to each of two places in the shippack section
HMSEskimo HMS Eskimo - Tribal Class Destroyer