doesn't stop turning left
#1

I just tried to play IL2 Sturmovik 1946, but when i start to take-off, my plane doesn't stop turning left. I tried to flight without joystick, but it the same like with it. Also I tried to unplug my wheel, but it doesn't help as well. Help, couse I can't play Sturmovik normally.
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#2

Why where you playing with a Wheel!

Sorry I cant help you mate!

Planemad
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#3

I'm not playing with a wheel. It was just plugged in. I'm playing (not playing, trying to play) with joystick.
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#4

The first reply doesn
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#5

or if its not the engine torque maybe its your joystick . go to external view an check if your left aerlion points up and your right aerlion points down than itsyour joy . i have a crappy joy so when i change planes i always have to configurate my joy with the buttons on it to let my plane go straight . maybe the same thing will happen to elevator if its pointed upwards

hope this helps
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#6

Hello,

In addition to the advice already given by others here, there is another aspect to pay attention to, that might make take-offs in single-engine, tail wheel equipped aircraft easier. When you are lined up for take off, before you rev up your engine, check in outside view whether the tail wheel of your aircraft (say, for example, a P-40, Bf-109, or an A6M-Zero) is lined up with the long axis of the plane (the fuselage). If it is, press the command for "lock tail wheel." This will provide additional directional stability during your take-off run for as long as the tail is still on the ground. Just don't forget to unlock the tail wheel after landing, in order to prevent some nasty taxiing accidents.

Good luck! Don't give up! You'll figure it out eventually, like the rest of us. Big Grin

Regards,

RB

P.S. If you are not already doing so, I recommend using a force-feedback joystick. This will help you to get a better "feel" for engine torque and how to use your aircraft's control surfaces (rudder) to compensate.
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#7

Thanks for answers. I tried to lock tail wheel, regulate rudder, start engine with low engine power, but it doesn't work too. If I regulate rudder a little bit to right side, then my plane starts turning right. Is this shit happens to all of you too? Thanks.

P.S - Sorry for my english. Smile
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#8

Hello again,

Well, you need to be patient. Perhaps, you need to adjust your joystick settings? Maybe, reduce the influence of the rudder axis (Z-axis?). Other than that, patience is required. Think of it this way, it takes a lot of time, dedication and skill to fly a real piston engine fighter aircraft. WWII fighter pilots did not master this in a day, or two. There is a very steep learning curve to this game. Some aspects of it take months or more to master. However, even after almost ten years on the market, it is still one of the best (if not THE best) WW II flight simulator games available.

As was suggested by others above, in order to get used to the "feel" of flying in IL-2 Shturmovik, perhaps you can select a two-engine plane first. Using a P-38, or a Beaufighter would get you around having to deal much with the problem of engine torque. Or you could use a jet, such as a Me-262, or an Ar-234, or the YP-80. However, jets pose other challenges. For example, with the Me-262 and the Ar-234 (and some other German jets) you have to advance or reduce throttle very slowly, otherwise the engines will catch on fire. This is another historical aspect that was modelled in the game, because German WW II jet engines really did this.

Just check first, whether hardware and software settings are correct. If they are, then you can select different aircraft to pinpoint where the problem is.

Good luck and have fun!

RB

Big Grin
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#9

If you are trying multi-enginned planes, you have to start both engines, choose all and so that start running to take off.
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#10

This seems an appropriate location for this:

I'm no scrub to engine torque and all that fun stuff. However, I have a specific problem with the Fw.190 A8 and A9 forcing me to turn left and do a haphazard loop on the runway to take off. Now, I give myself full rudder in the appropriate direction, but that only slows the left turn. Once I get up to speed after veering on and off the runway several times following this loop, I can take off. Needless to say this aircraft behaviour is very odd.

I'm using UP 1.8 and 4.09m. The specific aircraft I was flying was the stock Fw.190 A8 on the single mission "Bomber Intercept." Any information would be helpful, thanks. Smile
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#11

Easy check to see if its your controls or torque modeling- try a Yak 9 and see if it pulls to the right.

Try and assign a handy button on top of joystick to brake. Use of brake and rudder together will help you correct any torque effects as you begin to roll for take off.
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#12

tuniekonematei Wrote:If I regulate rudder a little bit to right side, then my plane starts turning right. Is this shit happens to all of you too? Thanks. Smile

You are damn right: YES it happens to all of us. Learning to regulate rudder is a matter of hours-practice. It just will happen, but requires try and try until your hand gets used to the sensibility of your joystick-airplane relation.

YES, when you apply rudder right, it often happens you apply too much of it and go right. After 6 months playing few times a week, it is still frequent for my take offs that the tail of my plane is shaking all over the place because I don
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#13

tuniekonematei Wrote:Thanks for answers. I tried to lock tail wheel, regulate rudder, start engine with low engine power, but it doesn't work too. If I regulate rudder a little bit to right side, then my plane starts turning right. Is this shit happens to all of you too? Thanks.

P.S - Sorry for my english. Smile

It happened to the pilots of real aeroplanes too. In the fifties a race between two spitfires was organised at a Farnborough airshow. Both aircraft would compete from a standing start and finish on that line in front of a crowd that included many senior officers.

Eager to make a good impression, win the race, and being young competitive individuals, both pilots on the start of the race immediately whacked open the throttles. As a result both spitfires swung ninety degrees off the runway direction and taxiied quickly toward the crowd who understandably scattered very quickly!

On a video of Kermit Weeks original condition MkXVI Spit, I noticed the american pilot had an interesting take off technique. Concious that his rudder would be ineffective at low speed (which is why it's hard to control direction at first - notice that at around 60-70 kmph your simulated fighter will suddenly straighten out for gameplay reasons) he simply rammed the throttle open with full rudder and raised the tail there and then. I wouldn't personally reccomend doing that but I guess he knows the aeroplane.

You see, there's two reasons an aeroplane like a MkXVI Spit will swing or swerve on takeoff. Firstly, engine torque, but also gyroscopic precession as the axis of the rotating engine is changed when the tail is raised. They're both suprisingly powerful forces.

I also recall a story about a mosquito squadron who'd suffered a large number of take-off accidents due to aircraft groundlooping (swinging so much it revolves around out of control). The exasperrated C.O. summoned his pilots for a right old telling off. "The Mosquito doesn't swing!" He harangued them, "Only you silly b*****s make them swing!" The accident rate rapidly declined.

Practice, practice, practice. These forces smashed up a lot of aeroplanes in real life. I would suggest moving the throttle slowly, it does help, but you should realise that some of the aeroplanes in the sim (the Pe2 was notorious for lack of directional stability on the ground in real life) are worse than others. Learn which way the aeroplane swings on take off. At first, it will wander in that direction, then it will swing back with a vengeance, so stay alert on the rudder. Tailwheel aircraft demand quick reactions on the rudder bar and the sim does so too.

PS - I've just realised - it might be the wind that forcing your aeroplane to weathercock. It gets a bit over the top sometimes. Try turning off the wind in your difficulty settings.
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#14

Thanks, guys, for your answers, but I still don't think that this is simulator problem. Smile I saw a lot of IL2 gameplay videos, but I didn't saw this problem to anyone.

Here is my video of this shit:

http://www.youtube.com/watch?v=Ws3Q6gy6Nlg
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#15

It doesnt look as if you are using the rudder at all as I can't see any movement of it in the video.

Edit: Oh I see there's a second half ...lol sorry Wink

Why are you using a keyboard for rudder input? Doesn't your joystick have a twisting handle? Have you tried adding some rudder trim before takeoff?

Cheers, Neil Smile
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