Mixx wonderful map on aviaskins.com
#16

ColaBen Wrote:Hi'
I'm having trouble with the new version , getting this "Section (Map2D) not found in Maps(summer.41) MixxZapolare Mix-load.ini".
Do you have to remove the Beta version first ??
ColaBen

Let's shake hands, I have the same message now I've downloaded and installed the latest version of this map. :???:
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#17

what changes are in final version compared to beta one? (except some road design)
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#18

ColaBen Wrote:Hi'
I'm having trouble with the new version , getting this "Section (Map2D) not found in Maps(summer.41) MixxZapolare Mix-load.ini".
Do you have to remove the Beta version first ??
ColaBen

I had the same error but found the problem! Big Grin

Mixx made an error in the English part of his ReadMe. I noticed the Russian and English All.ini are different so
The line for the All.ini is [u]n
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#19

I downloaded the map and installed it and played a Russian and German single player on it, and it's a great map. Buuuuuutttt........... and a big but, I can not open the map in FMB. Is anyone else having problems with this?
I installed the 3do in Files/3do, and I installed the map in Files/maps and put in the all.ini of
Zapolar'e (summer, 41) mixx_Zapolar'e / mix_load.ini. This one works because I can load missions from single player and it runs fine. Just can not open this map in FMB.

Hope someone has an answer for me.. would love to build some mission on it.
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#20

Thanks Lowfighter!
Will post here later, have to get home first 8)
ColaBen
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#21

=DFA=BeoWolf Wrote:I downloaded the map and installed it and played a Russian and German single player on it, and it's a great map. Buuuuuutttt........... and a big but, I can not open the map in FMB. Is anyone else having problems with this?
I installed the 3do in Files/3do, and I installed the map in Files/maps and put in the all.ini of
Zapolar'e (summer, 41) mixx_Zapolar'e / mix_load.ini. This one works because I can load missions from single player and it runs fine. Just can not open this map in FMB.

Hope someone has an answer for me.. would love to build some mission on it.

Use the load.ini from the post above yours: mixx_Zapolar'e mixx_Zapolar'e/mix_load.ini
I have and the FMB works fine.

:cheers:
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#22

Can this be included in HSFX 4.2 (or is ir in 4.1 already)?

Cheers, MP>
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#23

For those who are having problems getting this map to show up in FMB just read this:

Mixx made an error in the English part of his ReadMe. I noticed the Russian and English All.ini are different so
The line for the All.ini is [u]n
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#24

Mysticpuma Wrote:Can this be included in HSFX 4.2 (or is ir in 4.1 already)?

Cheers, MP>

Yes, it can and will be included in HSFX 4.2, but 4.2 won't be released until Autumn 2010 (perhaps). For now, extract it into files/maps or use the AAA structure and it will work fine - if you read Lejo's post above.

:cheers:
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#25

Lowfighter
Here is the texts:

mix_load.ini
--------------------------

[MAP]
ColorMap = map_c.tga
HeightMap = map_h.tga
SmallMap = map_m.tga
TypeMap = map_t.tga
FarMap = map_f.tga
ReflMap = map_r.tga

[LIGHT]
LandLight = LandLight.mat
CloudShadows = CloudShadows.mat

[MAP2D]
ed_m01.tga
ed_m02.tga
ed_m03.tga

[WORLDPOS]
CAMOUFLAGE = SUMMER
MONTH = 5
DECLIN = 65
PRESSURE = 745
TEMPERATURE = 10

[CUBE]
Down = Cube_bott.tga
East = Cube_right.tga
North = Cube_front.tga
South = Cube_back.tga
Up = Cube_top.tga
West = Cube_left.tga

[static]
actors.static
[text]
texts.txt

[WOOD]
Wood0 = Italy_DF/forest/summer/itawood0.tga
Wood1 = Italy_DF/forest/summer/itawood1.tga
Wood2 = Italy_DF/forest/summer/itawood2.tga
Wood3 = Italy_DF/forest/summer/itawood3.tga
Wood4 = Italy_DF/forest/summer/itawood4.tga
WoodMask2 = forest/summer/ForestMask.tga
WoodMask3 = forest/summer/ForestMask2.tga
WoodMiniMasks = forest/summer/MiniMask.tga
SideWood = forest/summer/ForestSide.tga

[APPENDIX]
HighClouds = sk_Clouds256.tga
HighCloudsNoise = sk_CloudsNoise.tga
// CloudsMap = CloudMap4x4km.tga
Moon = Moon\Moon0000.tga
ShadeNoise = land/Noise.tga
WaterNoise = water/WaterNoise.tga
WaterNoiseAnimStart = Water/Animated/WaterNoise00.tga
ForestNoise= forest/summer/ListForestNoise.tga
BeachFoam = water/Foam.tga
BeachSurf = water/BeachSurf.tga
BeachLand = water/RiverLand.tga

Tree0 = Trees\AlteredBush8a.tga
TreeLightMask = Trees\LightM256.tga

[WATER]
Water = water/Water.tga

[ROADS]
Rail = land/summer/sk_Rail
Road = land/summer/Road
Highway = land/summer/Road
[FIELDS]
LowLand0 = land/ZaPolar/Mixx_Terra10.tga,2
LowLand1 = land/ZaPolar/Mixx_Cola.tga
LowLand2 = land/ZaPolar/MIXX_Norge_Gorie2.tga
LowLand3 = land/ZaPolar/Mixx_Terra7.tga,2
MidLand0 = land/ZaPolar/Mixx_BesGorrieLES26.tga
MidLand1 = land/ZaPolar/Mixx_BOLOTO.tga
MidLand2 = land/ZaPolar/Mixx_TOP2.tga
MidLand3 = land/ZaPolar/AVALA.tga
Mount0 = land/ZaPolar/relief_lesRavninaLES37.tga
Mount1 = land/ZaPolar/Mixx_Norge_TOP.tga
Mount2 = land/ZaPolar/Mixx_Motovski_Coast.tga
Mount3 = land/ZaPolar/Mixx_Terra7.tga
Country0 = land/ZaPolar/Mixx_Luostaari.tga
Country1 = land/ZaPolar/Mixx_BesGorrieLES26.tga
Country2 = land/ZaPolar/Mixx_TOP.tga
Country3 =
City0 = land/ZaPolar/Dcountry.tga,2
City1 = land/ZaPolar/Mixx_SELO.tga
City2 = land/ZaPolar/Murmansk11.tga
City3 =
AirField0= land/ZaPolar/Mixx_Hebykten.tga
AirField1= land/ZaPolar/Mixx_Vaenga.tga
AirField2= land/ZaPolar/Mixx_Shongui.tga
AirField3= land/ZaPolar/Mixx_Airfield77.tga
Wood0 = Italy_DF/land/summer/macchia_neu5.tga,2
Wood1 =
Wood2 = Italy_DF/forest/summer/ItaWood_far.tga,2
Wood3 =
Water0 = water/water.tga
Water1 = water/water.tga
Water2 = land/ZaPolar/Mixx_Cola.tga
Water3 = land/ZaPolar/Mixx_BEREGGG4.tga

-----------------------------------------------------------------------------------------


Zapolar'e (summer, 41) mixx_Zapolar'e / mix_load.ini


---------------------------------------------------------------------------------------

I will try the revised text for ALL.INI and report back Tongue

ColaBen
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#26

Thanks for the tip lejo,I have been trying to sort that out for awhile,it works like a charm now Big Grin
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#27

Hi'
Got the updated Arctic Map going with the revised text for the All.Ini file.
Thank you Big Grin
ColaBen
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