[Download] Luftwaffe personel\ Aircrew(Mod DLV_Infantry)
#16

Something obviously was lacking in the download file, is lacking the isolated location of the necessary definitions in the file STD-com-maddox-IL2-objects-static .. should be in alternative reconstructed by copying the definitions of some of the German infantryman of the Wingfly package , a job that I was able easily, but then the detail of uniforms was very disappointing .. it would take a substantial intervention of some textures magician such as Elefant (Spiros Tzima).
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#17

Confusedhock:
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#18

Very nice checkmysix,Really like the Galland figure keep up the good work.Downloaded and installed with ease no problems here.(BIG THANKS)
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#19

Gumpy Wrote:Very nice checkmysix,Really like the Galland figure keep up the good work.Downloaded and installed with ease no problems here.(BIG THANKS)

Hi Gumpy
Thanks buddy,glad you like the Galland figure and really happy you had no probs installing. Big Grin
getting few comments saying there was problem with download showing up in FMB Objects. :???:
Anyway Thanks again and have fun.
Regards
Keith Big Grin
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#20

No problem for me, they show in the FMB
Anyway I don't overwrite the existing folder but just add your new files.

Thanks
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#21

Where can I download Mod DLV_Infantry by delvpier ? :???:
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#22

Sorry checkmysix, thanks primarily for your work, I have no intention of minimize it, more choice means more richness of realistic details. My problem is related to my difficulty in obtaining sufficiently detailed uniforms, are unable to operate on the texture and so I just copy the existing ones, Doing so reduces the level of pixel automatically and the result is always disappointing.
It would be nice to get the same details level that can be seen for example on TOW uniforms.
Thanks again for your work.
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#23

Very nice thank you for all your hard work 8)
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#24

Thanks guys Big Grin
Regards
Keith
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#25

stanislao Wrote:Sorry checkmysix, thanks primarily for your work, I have no intention of minimize it, more choice means more richness of realistic details. My problem is related to my difficulty in obtaining sufficiently detailed uniforms, are unable to operate on the texture and so I just copy the existing ones, Doing so reduces the level of pixel automatically and the result is always disappointing.
It would be nice to get the same details level that can be seen for example on TOW uniforms.
Thanks again for your work.

Hi stanislao
Thanks buddy
I use Gimp 2.9[GRATIS] for creating tga's I then copy\paste appropriate uniform image[from net] in new layer.
You MUST hold down Ctrl and Alt keys together when using "Scale tool" to keep Aspect Ratio.
When Scaled down to fit tga the image will lose definition and become blury so on toolbar go to Filters>
Enhance>Sharpen then Drag Slider to the right until image becomes sharper and more detailed.
If still not sharp enough then go to Filters and press "Repeat sharpen" BUT dont over do this feature.
Similar features are also available in Adobe Photoshop.
Hope this helps
Regards
Keith Big Grin
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