Is there a way to make DGen campaigns less monotonous? I mean, i like to play really long campaigns and repeating the same objectives gets extremely dull. I know that it uses its own engine and theres a limit to what it can generate but is it possible to make the campaigns more interesting?
This thing is awesome man, thanks.
You can tweak DGen settings during the campaigns, and reduce their duration to move faster from one sub-campaign to the next one. You can also decrease or increase ground targets density, enemy and/or friendly plane density, AI skills, etc. Have a look at the DGen settings article in M4T's knowledge base (you can also check the Read-Me of my French Wings campaigns).