Phas3e's Skins [12/06/10]
#46

Spitfire MkVc JK777 QP*Z Richard 'Dixie' Alexander 2ndFS 52ndFG

[Image: 3146_usspit_1.jpg]

http://www.mission4today.com/index.php? ... ls&id=5927

Hurricane MkI 'B' Jock Barber 261Sqn Malta

[Image: 3146_hurri_malta2.jpg]

http://www.mission4today.com/index.php? ... ls&id=5926

P51-B Pistol Packin' Mama II 369thFS 359thFG

[Image: 3146_pistol_mama.jpg]

http://www.mission4today.com/index.php? ... ls&id=5925

Enjoy Smile
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#47

Apart from Vp-media's excellent campaign, are there any other good Malta compaigns? Wink Those skins look beautiful
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#48

Back onto Doras and maybe a couple of other German types

[Image: 3146_dora_1.jpg]


Fw190D-9 W.Nr.500698 'Brown 18' 7./Jg26

One of the last Doras Produced by Mimetall Erfurt before they undertook Ta152 production
this aircrat was surrendered to RAF personnel on May 5th 1945 at Schleswig-Land.
Wearing full Jg26 markings including the aircrafts number on the gear doors a common feature in 7 staffel
this is painted in typical late 500XXX camouflage apart from the B4 style underwing Balkenkreuze
which was used on Mimetall built Ta152s, its possible that the 152 stencil was used to mark this aircraft.

Includes Blank and Bonus 'Black 4' Jg 26 skin

Original template by FBS
Skins by Phas3e
http://www.mission4today.com/index.php? ... ls&id=5931
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#49

I like that FW! Nice work m8 Smile
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#50

Fw190D-9 W.Nr.211118 "White 10" 5./Jg6

[Image: 3146_dora_jg6_1.jpg]

Found at Halle-Nietleben, it was long thought to be a Jg26 machine it was realised that the number style
was not one used by Jg26 but was more that of Jg6 which later is proved by documentation.

Includes Blank


Original template by FBS
Skins by Phas3e
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#51

[quote="Phas3e"]Fw190D-9 W.Nr 500093 Yellow 13 3./Jg26

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#52

Fisneaky Wrote:.... Q? Did you find a fix for the bleed on R finflash of Benheim?

Phas3e Wrote:Sorry didnt see your post, I doubt I fixed the problem as I didnt realise there was one. My skins will most likely have the same issue. ....

I believe this is a skin to model meshing problem, that is due to IC Maddox producing the then AI only Blenheim, and so they didn't notice/missed/skipped it to finish other more important model skin meshing probs'; admittedly they still left quite a lot ingame, but most are very small and mostly ignorable.
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