28.06.2010, 13:35
Thanks Anthony! Hopefully the campaign will be ready soon so we all can take these skins out over MiG Alley :wink:
I took a Sabre skin out for a run over the KTO and added the 120 gallon drop tanks to the load out...here's what I saw:
The default tanks are a richer blue color than the metal I made...it's a bit distracting, actually. So I made a replacement texture for the tanks to match the metal on the skins...quite simple to do actually. I just used the structure for the original mod by PeterD and reworked his original drop tank TGA to match I've still got to blend the tops and bottoms to blend smoothly, but I think it's good to go:
If any of you wonderful modder folks have a template I could use to remake the TGAs for the tanks properly, I'd be most appreciative :mrgreen:
Now this also got my brain working on the generic default skins. What do you all think of me making replacement textures for the default skins using this template? I'll have to align the "painted-on" markings to the in-game marks (I use Spookie & McWolf's stuff now...I ejected MAT Manager a ways back), but it really shouldn't be too difficult. I've had plenty of time & experience using/creating MAT Manager compatible skins. I'd do versions of all the variants of course, and if this sounds like a good idea to everybody, I'll get cracking on it.
Plus, this would make things easier for Dixie Capt...all he'd have to do when he's building the missions is select a default skin to fill out the rest of the flight...it'll add more visual variety to the missions while you're in the air.
Cheers,
KC
I took a Sabre skin out for a run over the KTO and added the 120 gallon drop tanks to the load out...here's what I saw:
The default tanks are a richer blue color than the metal I made...it's a bit distracting, actually. So I made a replacement texture for the tanks to match the metal on the skins...quite simple to do actually. I just used the structure for the original mod by PeterD and reworked his original drop tank TGA to match I've still got to blend the tops and bottoms to blend smoothly, but I think it's good to go:
If any of you wonderful modder folks have a template I could use to remake the TGAs for the tanks properly, I'd be most appreciative :mrgreen:
Now this also got my brain working on the generic default skins. What do you all think of me making replacement textures for the default skins using this template? I'll have to align the "painted-on" markings to the in-game marks (I use Spookie & McWolf's stuff now...I ejected MAT Manager a ways back), but it really shouldn't be too difficult. I've had plenty of time & experience using/creating MAT Manager compatible skins. I'd do versions of all the variants of course, and if this sounds like a good idea to everybody, I'll get cracking on it.
Plus, this would make things easier for Dixie Capt...all he'd have to do when he's building the missions is select a default skin to fill out the rest of the flight...it'll add more visual variety to the missions while you're in the air.
Cheers,
KC