remove shadows from existing objects
#1

Hi guys

Just a question, is there a way to remove the shadows for bildings for exemple, once extracted of course, a little like Canon's objects?

Is there something to edit or really i need to import the object on 3dsmax and make something in it to change the object's properties. I need to now thanks to create new ground objects for all TO by creating some new and modding some existing.

Many thanks
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#2

Only thing I can add is that it has to be a 3D object.
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#3

Simply extract the mesh from SFS and save the mesh to txt using Dr Jones converter then remove this part from:

[ShVertices_Frame0]
0.4874115 -0.1338501 0.1687164
-0.4874268 -0.1408081 0.1465302
-0.1723022 -0.1578979 0.2046967

[ShFaces]
8 1 2
3 0 7
10 8 2


And repeat that process for any LOD shadows.
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#4

Ok thanks guys Wink
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#5

Another simpler way is to set effects to 0 and shadows 0.

S!
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#6

{HVY-E}Jinxx Wrote:Another simpler way is to set effects to 0 and shadows 0.

S!

I assume in Config.ini and that this also hides all shadows including aircraft?
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#7

Heinkel-162 Wrote:
{HVY-E}Jinxx Wrote:Another simpler way is to set effects to 0 and shadows 0.

S!

I assume in Config.ini and that this also hides all shadows including aircraft?

Yep, conf.ini

The effects=0 should hide shadows from buildings, explosions, clouds etc...
Shadows=0 will hide shadows from aircraft.

S!
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#8

Yes well it depends whether he wants no shadows on just certain objects.
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