CoD is out .... in Russia
#1

So, since yesterday, March, 24th, depending where you live, CoD is ready to be downloaded.

I've got already a small manual only in German - not the Game!!
In Germany it will takes a few days...

But at Russian sites it sounds (I used Google translator) Cod is really depending heavy on hardware.
We should be patience and wait to hear, read a bit more about the needs to fly it smoothly.... :roll:

"Get ready to rumple...." :wink:

Jambo :wink:
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#2

Isn't Oleg all about making his Flight sims work smoothly on low end computers?
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#3

Heinkel-162 Wrote:Isn't Oleg all about making his Flight sims work smoothly on low end computers?
in Russia, flight sims play YOU
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#4

Heinkel-162 Wrote:Isn't Oleg all about making his Flight sims work smoothly on low end computers?
Well, at least I hope so.
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#5

RadPig94 Wrote:in Russia, flight sims play YOU

Can you please stay on topic.

Heinkel-162 Wrote:Isn't Oleg all about making his Flight sims work smoothly on low end computers?

Yes I think he does, as I have heard this before somewhere.

Can't wait to get my copy :Smile) Pity I don't live in Russia Sad

Planemad
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#6

Apparently the reason it has performances issues on low end computers is down to a epilepsy filter being added because the game failed an epilepsy test.

Any way this is what luthier said about it;
luthier Wrote:More on epilepsy in Cliffs of Dover

Hi everyone,

The team could never in a million years imagine that a post on a Russian-language forum would so quickly make the rounds and spread around the internet.

The information there is not accurate, especially the placing of the blame on Ubisoft.

I feel that I need to describe this in more detail.

Our game did cause wide-scale epilepsy failures when tested. Propellers, muzzle flashes, smoke puffs, explosions, falling bombs, flying or taxiing between buildings, sun shining through canopy framework, etc, they were all causing potentially seizure-inducing flashes.

We worked hard to address all these issues individually, but since a flight sim is all about fast-moving large objects, there were just too many instances of things causing high-contrast flashes.

So, as we were running out of time, WE decided to implement this epilepsy filter as a stop-gap measure.

The filter sits on top of the game's graphics wrapper. It saves a previous frame, and then compares it pixel-by-pixel to the new frame. When two pixels are found with a high degree of contrast between them, the new pixel is toned down to make the change less drastic.

This causes a visual effect somewhere between bloom and motion-blur that removes virtually all instances of high-contrast flashes.

However this pixel-by-pixel frame analysis and modification takes up additional resources, it in fact delays the showing of each new frame until each pixel of it checked, and therefore the filter is causing deteriorated performance that is especially notable on lower-end machines.

We are continuing to work to optimize the game and to increase its framerate. Ubisoft has been very patient and understanding with us throughout the entire process, and we are continuing to work with them very closely to find the best solution to epilepsy issues.

In summary, I want to stress that it is OUR code and OUR game engine that is causing performance issues. And it US who has to make it better, and that's exactly what we pledge to do.
http://forum.1cpublishing.eu/showthread.php?t=19472
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#7

Jambo Wrote:So, since yesterday, March, 24th, depending where you live, CoD is ready to be downloaded.

I've got already a small manual only in German - not the Game!!
In Germany it will takes a few days...

But at Russian sites it sounds (I used Google translator) Cod is really depending heavy on hardware.
We should be patience and wait to hear, read a bit more about the needs to fly it smoothly.... :roll:

"Get ready to rumple...." :wink:

Jambo :wink:

Yes, I´m reading the english manual by now...and anyone may try the russian version if you google for it Wink...I am NOT supporting piracy, I will buy the game but I´ll wait 5-8 months till it gets a "final decent" version. Also I´ll listen carefully about people playing it online and how it compares to our loved IL-2.
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#8

does anyone know when it will be out on steam?
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#9

depends what country you are from.

but the major download of IL-2 Cliffs of dover is coming out 19th, unless you live in Russia or Europe where it is already available.
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