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Map Modifying Discussion - History (Read Only)
#5

Hi M8's, and thanks for feedback!
I was planning to reply everyone but this has to be postponed, I made a beautiful discovery and I have to tell you that first!
Open with irfanview etc the "map_T.tga" . You'll see different shades of grey and maybe you'll recognise the shape of the map (Kuban for example). Each shade represent a certain type of ground, for example a certain shade represent ALL regions with forest. Now what I did: copied a square of "forest" shade and paste it in some place where there was no forest. Fired the game and loaded Kuban map with heart trembling I was waiting the game to crash lol. It didn't crash and my square forest was right there where i pasted the forest square patch! I think we can now have after a bit of work a better guadalcanal, a better okinawa etc. I'll bring the forest on guadalcanalup to the sea shore, where it belongs. Hey, I deserve a beer or something!
Now guess what map_h.tga is and what we can do with it!!!!!!!!!!
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