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Map Modifying Discussion - History (Read Only)
#14

Hi slipper, about changing smokes size , I think it's possible, but this smoke and fire effects are kind of mixed together, hm, not clear in my head but from what I tried it's like not easy to separate one smoke from the other: there are the static smokes but also the dynamic smokes ( aircraft crash, tank or vehicle destroyed, ship hit by bombs etc). I'd really like to have what you asked, hope we'll sort it out sometime.

Cheers!

PS: Decreasing vulnerability of buildings at least, I think it's possible too but I haven't checked it in game.

slipper Wrote:Low,

Tried out your more visible smoke and fires, and they really add to the game. Also like what your doing with the maps, these are very exciting times.

I was wondering if you could edit the buildings and bridges, so that one small bomb doesn't destroy a whole bridge or half a town, also going back to the smoke is there any way to make it more voluminous and rise higher into the air, like seen on pictures and films. Oil fires would create masses of smoke that could be seen for miles. I don't know if this would create frame rate problems.

thanks for all your great work

slipper

Big Grin
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