09.11.2007, 23:30
Guadalcanal is a hard map because the orignal map_T has the texture of river water pasted all over the place. So when trying to bring the forest very close to the river you again work in the dark because you know the rivers positions with maybe 1000m precision lol. I don't know why it was done like that. I continued the work of Zo and placed more forest on Guadalcanal but trying to bring it very close to the rivers is very time consuming (well, still working on it now and then). Deleting most of the rivers can make it easier. Had some other work these days, deleting rivers from marianas and adding some forest especially on Saipan. It looks better without the huge rivers which are anyway not visible or present in real life (googleearth) . I just had to keep some rivers on Saipan because there's a road with bridges crossing them, otherwise i would have deleted them too.
Some better pacific maps would be nice to have. Spud is on the right track
Some better pacific maps would be nice to have. Spud is on the right track