How about correcting the pilot figure?
#41

elephant Wrote:I'm in the process of making the pilot mod, including corrected helmets,(for the I tried by creating seperate .mat files per pilot (ie: Pilot1.mat...Pilot5.mat) assigning the different skins there, with no result. Cry
Any ideas?

PS ranwers I haven't forgotten you, but please wait a little more. :wink:

Dear Elephant

You must make that:

in Pilot1.mat in each catalog plane: "TextureName ..\Textures\PilotMe110.tga"

in files.txt : "3do/plane/textures/PilotMe110.tga" and "3do/plane/Bf-110C-4B/Pilot1.mat"

and of course make texture PilotMe110.tga in 3do/plane/textures

WORKING !

PS. Make You mod first, next skin Big Grin
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