13.11.2007, 20:43
Easiest way is to extract all SFS files, and then you have all game sorted out, and know where is which file. It is all in all about 7 Gb.
It is easy then to find which skin (texture) goes with what part of the mesh (mesh is bunch of 3D models of the plane parts, that makes 3D plane, when put together as "mesh"). And there is then that complicated method of opening, more like just seeing textures.
It is easy then to find which skin (texture) goes with what part of the mesh (mesh is bunch of 3D models of the plane parts, that makes 3D plane, when put together as "mesh"). And there is then that complicated method of opening, more like just seeing textures.