14.11.2007, 10:12
AAA server is also planned to make use of semi-dynamic maps
winning a map for you side may result in the next map being advantageous somehow for the winners, or perhaps disadvantageous for the losers
this should be running this way for us next week, once tgts have been expanded and refined foir the purpose
you guys have ur work cut out for you, last night i was at "Alex" server, a pit on server out of russia....was a loosely red vd blue game, but they added certain AI types...types that we all know as being flyable with mods...they DID have external views enabled though...and oadlock, which i quite liked, not beign a TiR user (HINT HINT!)
also, i KNOW that there is another well known north american FR server at HL that will soon be using AI flyables in thier maps.............
winning a map for you side may result in the next map being advantageous somehow for the winners, or perhaps disadvantageous for the losers
this should be running this way for us next week, once tgts have been expanded and refined foir the purpose
you guys have ur work cut out for you, last night i was at "Alex" server, a pit on server out of russia....was a loosely red vd blue game, but they added certain AI types...types that we all know as being flyable with mods...they DID have external views enabled though...and oadlock, which i quite liked, not beign a TiR user (HINT HINT!)
also, i KNOW that there is another well known north american FR server at HL that will soon be using AI flyables in thier maps.............