BALATON MAP MOD READY + MORE *updated*
#41

You know there's something hidding here I think! Something tells the game to place those many trees, but what? I've noticed it too, there's a lot of trees in the empty fields of Istvan's Balaton, but I think on the original map, some of those empty fields were CROP fields, and those always have a lot of trees.
So trees remained there even after replacing fields2 for example with bottommount. What's giving that???? Because if we know we might use it!
Hm, and maybe something similar, have you noticed that not all the crop fields are coming with trees? And something even weirder. If you have fields2.tga. and you have something like
lowland1=fields2.tga then there'll be a lot of trees placed there. But if you put
lowland1=fields2.tga, 2 the trees disappear!!
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