29.11.2007, 17:55
If you want to kill your PC, use these (my) settings in the conf.ini. With this you have selfshadowing effects, perfect water and quite everything the shiniest way IL2 can deliver.
Runs smoothly on my S939 3200+, 2GB DDR2, 7800GT system, only during ground attacks with heavy bord cannons the FPS drops below 20.
It is the last or second last passage called "Render_OpenGL" (sometimes there is a small section [DGen] in the very end)
Runs smoothly on my S939 3200+, 2GB DDR2, 7800GT system, only during ground attacks with heavy bord cannons the FPS drops below 20.
It is the last or second last passage called "Render_OpenGL" (sometimes there is a small section [DGen] in the very end)
Code:
[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1
TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1
HardwareShaders=1
Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3
Sky=2
Forest=3
LandShading=3
LandDetails=2
LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1
VideoSetupId=17
Water=4
Effects=2
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0