04.12.2007, 12:39
On most of the maps all airfields have the same texture around the runways, parking places etc. One can actually vary the texture, the simplest example: all grass airfields on a map with a certain texture, and all concrete airfields with a different texture. For example the texture around concrete airfields (read busy airfields)doesn't need to be a grass texture, I'm working a bit on Stalingrad and replaced the grass texture around Pitomnik airfield (it's a concrete airfield) with some airfield texture found on the New desert map, it fits quite well i think. There are 4 "slots" for pluging airfield textures
airfield0, arfield1, airfield2 and airfield3.
Usually only one is used, so in principle you can use the others too, need to repaint of course those airfields in the right color but that's pretty easy. I think it adds some flavour to maps...
airfield0, arfield1, airfield2 and airfield3.
Usually only one is used, so in principle you can use the others too, need to repaint of course those airfields in the right color but that's pretty easy. I think it adds some flavour to maps...