New Misssions from Hot Space
#14

I've been tweaking the mission...
I removed the parked PBN and the Battleship and Cruiser which started from near the airfield I changed their first waypoints to be in the sea near the island...
Tarted up London a little more with some buildings and added some more AA guns around London...I swapped the 85mm to 76mm and used those....to have a go at the Doodlebugs mostly
25mm AA I changed to 37mm or Bofors for the brits

25mm old type AA (look like Oerlikons to me) do cause a bit of FPS drop ...so i prefer the newer and better looking german 37mm or 20mm which fire a little slower

the mossies sometimes crash into the new hill west of Ecouche...so a new waypoint needs to be added at the hilltop to raise the flight height from 50m to 200m...(I'm presuming that hill wasn't on the original normandy map)

I changed some of the fires and smoke in Caen to version 2 from the original 1 which makes them bigger ........ some of the houses with smoke without fire I changed to smoke 3 which is grey and lower (like a fire which has almost burned out).... and some of the factory chimney smokes I changed to the 3 also....to signify that they were burning different materials

The biggest problem for me is that the rocket ramps are virtually indestructible.....even crashing on them rarely has any effect.......the most effective way is to shoot up the rocket whilst on its ramp.... but that takes you too close and you often go up with it....bombs rarely do anything....or rockets

I am trying to place a train truck type 1 which normally contains explosive beside each ramp to see if that helps.......... but some of the ramps do not show in the FMB on the ground....very strange

I turned off the parachutes for the B-17's too as they are always an FPS killer..... I also thought that the four Bf109's did too good a job on them....so I changed to two flights of two and one flight had only default ammo and both had the wingman as novice
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