Battle of France Map - Part 2 - WIP
#40

Thanks for the tips.
I'm taking notes.
I guess it will become clearer when I start on it but I have to finish all the coastline and rivers first.

I assume that the load.ini file defines which texture is used.

For example in Singapore sload.ini wood0 = forest/summer/Jungle0.tga
but in NWEurope load.ini wood0 = forest/summer/wood0.tga

The RGB shade is related to wood0, wood1, wood2 and wood3. These are in turn related to *.tga files by the text in the load.ini file

so the load.ini file will change the style of the map

I need to change any Far Eastern textures in the load.ini for NW Europe textures
But I need to ensure that all of the RGB shades I use are referenced in the load.ini or it will fail to load.

Is that right?
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 9 Guest(s)