09.12.2007, 13:43
lowfighter Wrote:I was talking about the fact that looking at an airfield painted area, you have limited hint where the runway and parking places are. So when you try to add new textures to the airfield area it's mostly trial and error work, I think I had to start the game some 5-6 times just to adjust the different texture I placed around one of the parking places.
About textures and colours: all colours are with R=G=B and
RGB=0 coresponds to lowland0
RGB=1 corresponds to lowland1 etc
So you have the folowing:
RGB=0-3 lowland0-3
RGB=4-7 midland0-3
RGB=8-11 mount 0-3
RGB=12-15 country0-3
RGB=16-19 city0-3
RGB=20-23 airfield0-3
RGB=24-27 wood0-3
RGB=28-31 water0-3
So just clicking somewhere on a map you know what region it belongs to.
Hope that helps. If you dont have a texture assigned to a specific value, the map will refuse to load.