DCG & Dgen with new maps and FMB mods - place to discuss
#13

EAF92_Brigstock Wrote:
fly_zo Wrote:BOB map with DCG:

well it seams that maps wich generator uses are implemented in dcg engine so only way is to replace stock normandy2 with BOB

..... i did and so far 6 missions without problems ( RAF -normandy41 campaign)


Z
First of all, my first post...hello....loving your work Smile

I'm having the same issue. I'm desperate to get a DCG with the BoB map going.
No amount of editing the masters works
How did you go about replacing the stock Normandy map?

First..... WARNING!!!!

this will change your default normandy map so all stock/static camp./missions that uses it will be unplayable!!!! Same goes for online !

ok ... make backup of your \files\maps\normandy\ files
... copy all files from fly_zo_BOB ( choose only one ...load.ini) to normandy folder
.... rename fly_Z_normX_load ini to load.ini
( same way you can later replace load.ini with other fly_Z_normA,S orW_load.ini if you want season changes )

.... add those lines to your filelist.txt:

maps/normandy/load.ini
maps/normandy/fly_Z_map_T.tga
maps/normandy/fly_Z_map_h.tga
maps/normandy/map_c.tga
maps/normandy/map_c.tga_table
maps/normandy/actors.static
maps/normandy/ed_m01.tga
maps/normandy/ed_m02.tga
maps/normandy/map_F.tga
maps/normandy/texts.txt

.... for "uninstall" just reverse process

good luck
Z
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