just worked somthing out (turrets)
#1

well i cant believe its taken me this long to figure this out but there you go ...
ive finally figured out how to make the outside plane guns mesh go invisible so that when yor in a turret you dont have both the guns from the turret & the guns from the plane mesh overlapping - hope this makes sense - but you need the game to only display the guns from the turret you are in at the time & then make the guns from the ctual plane disapear - anyway it should now mean we can finaly position the ball turrets into the correct position - well i hope so - but we'v still got the muzzel flash to worry about :wink:
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