12.12.2007, 04:29
Well I'm almost sure it's not the right way, but
use "peek" form height menu to pick the height you want to elevate other spots of different height
use "fill" from height menu to raise (or lower) terrain
use "blur" similarly
I'm not sure about peek, but how i do it. Select peek then move pointer to a spot and hit "insert". I think when you hit "insert" it memorises the height of the place where your pointer was.
Then I selet fill and move the poiner somewhere else and if I hit enter it will raise (or lower) the terrain there, create one pixel of land at elevation picked by "peek".
Raising works either in 2D or 3D mode.
But there must be a better way to choose elevation than what I found...
Something else: looks like placing forest or removing it creates some strange SciFi visual artifacts, also 2 or 3 times the game crashed after some work on a map (New Guinea)...
use "peek" form height menu to pick the height you want to elevate other spots of different height
use "fill" from height menu to raise (or lower) terrain
use "blur" similarly
I'm not sure about peek, but how i do it. Select peek then move pointer to a spot and hit "insert". I think when you hit "insert" it memorises the height of the place where your pointer was.
Then I selet fill and move the poiner somewhere else and if I hit enter it will raise (or lower) the terrain there, create one pixel of land at elevation picked by "peek".
Raising works either in 2D or 3D mode.
But there must be a better way to choose elevation than what I found...
Something else: looks like placing forest or removing it creates some strange SciFi visual artifacts, also 2 or 3 times the game crashed after some work on a map (New Guinea)...
JV69_BADA Wrote:, if someone could explain the elevation stuff, it would be nice